- Release Year: 2024
- Platforms: Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox Series
- Publisher: SNK Corporation
- Developer: SNK Corporation
- Genre: Strategy, Tactics
- Perspective: Side view
- Game Mode: Online Co-op, Single-player
- Gameplay: characters control, Gacha, Multiple units, Point and select, Real-time
- Setting: Contemporary
- Average Score: 70/100

Description
Metal Slug Attack Reloaded is a reimagined version of the 2016 game Metal Slug Attack, now featuring a one-time payment model instead of microtransactions. Set in a contemporary war narrative, players control multiple units in real-time strategy gameplay from a side-scrolling perspective. The game includes rebalanced difficulty, reworked levels, and a gallery of concept art, while removing some units and characters from the original. It introduces the Mostro character and includes the Another Story mode from the original’s 2.0.0 update.
Gameplay Videos
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Metal Slug Attack Reloaded Reviews & Reception
monstercritic.com (85/100): A triumphant return to form for the series.
opencritic.com (75/100): Metal Slug Attack Reloaded is a massive disappointment.
moviesgamesandtech.com (70/100): This side-scrolling tower defence game was developed and published by SNK Corporation.
toomuchgaming.net (62/100): The gameplay of Metal Slug Attack Reloaded is simple to describe, even if its intricacies are quite complex.
finalweapon.net (60/100): The game is a complete grind that has you replay battles, level up, get gear, and repeat.
Metal Slug Attack Reloaded Cheats & Codes
PC (Steam)
Use Cheat Engine or third-party trainers to activate cheats.
| Code | Effect |
|---|---|
| Infinite Ap | Unlimited action points |
| Infinite Base Hp | Unlimited base health |
| Infinite Units HP | Unlimited unit health |
| Quick Units Build Cooldown [NumPad 0] | No cooldown when creating units |
| No Unit Skills Cooldown | No cooldown for unit skills |
| Medals / Money | Alters medals and money (may cause bugs) |
| Inf Player Unit/Base HP | Unlimited health for player units/base |
| Inf AP | Unlimited action points |
| Add 66 Million Currency | Grants large currency amount |
| Instant Recruitment | No delay when recruiting units |
| Unlimited Medals | Infinite medals currency |
| Unlimited MSP Tickets | Infinite MSP tickets |
Metal Slug Attack Reloaded: A Tactical Relic Reforged
Introduction
The Metal Slug franchise, known for its chaotic run-and-gun arcade brilliance, takes a sharp turn with Metal Slug Attack Reloaded. This reimagined tower-defense spin-off, originally a mobile gacha game in 2016, arrives on consoles and PC stripped of microtransactions but burdened by its free-to-play DNA. SNK’s attempt to reinvent the wheel—blending nostalgic pixel art with tactical unit deployment—succeeds in parts but stumbles over grind-heavy progression and uneven design. For fans craving Metal Slug’s trademark charm in a new format, Reloaded offers flashes of fun, but its mobile roots often clash with modern console expectations.
Development History & Context
Studio & Vision
Developed and published by SNK, Metal Slug Attack Reloaded is a reworked version of Metal Slug Attack (2016), a mobile tower-defense title laden with gacha mechanics. SNK aimed to adapt the game for consoles by removing predatory monetization, rebalancing units, and adding quality-of-life features like a permanent gallery mode. However, the transition wasn’t seamless: the original’s 1,300-unit roster was pared down to 300, and modes like Extra Ops and P.O.W. Rescue were excised.
Technological Constraints & Era
The 2016 mobile original was designed for bite-sized, ad-driven play—a far cry from console gaming’s premium expectations. Reloaded attempts to bridge this gap but retains vestiges of its mobile framework, such as timer-based progression (now removed) and unit-grinding loops. Built on Unreal Engine 4, the game’s 2D sprites shine, but menus and controls feel archaic, reflecting a lack of optimization for controllers.
Gaming Landscape
Launching in 2024, Reloaded enters a market saturated with polished tactical games (Into the Breach, Marvel Snap). Its $9.99 price tag positions it as a budget title, yet its repetitive design struggles to justify even that cost for non-fans.
Narrative & Thematic Deep Dive
Plot & Characters
Reloaded’s narrative is fragmented across its Another Story mode—a series of army-specific vignettes featuring factions like the Regular Army, Rebel Army, and Space Army. These vignettes, presented via visual novel-style dialogue, explore tangential lore but suffer from uneven writing and translation errors. Newcomer Mostro, a Martian-human hybrid, adds little to the overarching Metal Slug mythos, though his design echoes the series’ signature absurdity.
Themes
Thematically, the game leans into Metal Slug’s satirical militarism, with over-the-top units (zombies, mechs, aliens) clashing in cartoonish chaos. However, the story lacks depth, serving mostly as a vehicle to justify battles rather than enrich the world.
Gameplay Mechanics & Systems
Core Loop
Reloaded is a real-time tower-defense game where players deploy units (costing Action Points) to destroy enemy bases. Battles unfold on a 2D plane, with factions like the Rebel Army spamming tanks while the player counters with infantry, helicopters, or the iconic SV-001 Metal Slug. Special abilities—kamikaze slugs, healing waves—add bursts of strategy, but the core loop devolves into grind-heavy repetition.
Unit Management & Progression
The gacha system is retained but retooled: medals earned through play unlock randomized units. Duplicates upgrade unit tiers (Bronze to Platinum), a tedious system that demands endless replaying of levels for resources. With 300 units, experimentation is encouraged, but progression bottlenecks—sudden difficulty spikes in Chapter 3—force players into mindless farming.
Multiplayer & Modes
Online modes (Room Battle, Matching Battle) offer PvP but suffer from imbalance and low player engagement. The removal of Extra Ops and The Laboratory strips variety, leaving Another Story and a gallery of concept art as scant consolation.
World-Building, Art & Sound
Visual Direction
Reloaded’s 2D pixel art remains a highlight, faithfully recreating Metal Slug’s chaotic battlefields. Animations—like the jittery gait of giant worms or the Metal Slug’s cannon recoil—are brimming with personality. However, the UI is cluttered, with menus clearly designed for touchscreens, not controllers.
Sound Design
The soundtrack recycles classic Metal Slug tunes, blending militaristic brass with synth beats. Sound effects, from grenade blasts to alien screeches, are nostalgically cacophonous, though repetitive voice lines grate over time.
Reception & Legacy
Critical Response
Reloaded earned a lukewarm 52% average score from critics (per MobyGames). Praise focused on its charm and accessibility (“a love letter to the franchise” – Movies Games and Tech), while critics slammed its grinding and lack of depth (“a boring and tedious mobile game” – Video Chums).
Commercial Impact & Influence
The game sold modestly, appealing mostly to Metal Slug diehards. Its legacy lies in proving that mobile-to-console conversions require more than stripping microtransactions—they need systemic redesigns.
Conclusion
Metal Slug Attack Reloaded is a conflicted relic. Its pixel-art spectacle and chaotic battles will delight franchise loyalists, but its grinding, repetitive design, and mobile-born flaws make it a tough sell for others. While SNK deserves credit for removing exploitative monetization, Reloaded feels like a half-measure—a game caught between eras. For now, it remains a niche curiosity rather than a triumphant reinvention.
Final Verdict: A flawed but earnest experiment, Metal Slug Attack Reloaded is best suited for patient fans willing to endure its grind for glimpses of arcade-era magic.