- Release Year: 2015
- Platforms: Windows, Macintosh
- Publisher: Big Fish Games, Inc
- Developer: Hot Lava Games
- Genre: Adventure
- Perspective: First-person
- Gameplay: Hidden object Puzzle elements
- Setting: Literary, Supernatural
- Average Score: 78/100
Description
Midnight Mysteries: Ghostwriting casts players into a supernatural hidden object adventure where an enigmatic evil presence is corrupting classic literary works. As a nameable protagonist, you must journey through these imperiled stories to protect renowned ‘ghostwriters’ like Charles Dickens and Washington Irving, whose characters possess the unique ability to come alive from their pages. Aided by your pet raven, you’ll acquire items, solve logical puzzles, and uncover clues to combat this dark force and preserve literary history.
Gameplay Videos
Patches & Mods
Guides & Walkthroughs
Reviews & Reception
allaboutcasualgame.blogspot.com : Midnight Mysteries: Ghostwriting is clearly another winner for the series, with gorgeous graphics and an enthralling storyline.
metacritic.com : Critic reviews are not available yet.
bigfishgames.com : This page does not contain a review.
gamezebo.com (70/100): While using standard elements, Ghostwriting delivers a strong story and interesting experience despite straightforward puzzles.
mobygames.com (86/100): Players averaged a score of 4.3 out of 5, but no written reviews are available.
Midnight Mysteries: Ghostwriting: Review
The world of hidden object puzzle adventures (HOPAs) is often defined by its adherence to established formulas, but every so often, a title emerges that, while familiar, manages to captivate through sheer polish and engaging narrative. Midnight Mysteries: Ghostwriting, the sixth installment in the long-running Midnight Mysteries series, is precisely such a game. It invites players into a chillingly realistic world where classic literature quite literally comes to life, placing them at the heart of a paranormal struggle against an unknown evil. As a veteran of both the gaming press and historical analysis, I find Ghostwriting to be a compelling, if conventional, entry that ultimately delivers a masterfully crafted story, buoyed by impressive visuals and clever thematic integration, despite some minor technical and mechanical stumbles. It’s a game that demonstrates the enduring appeal of the HOPA genre when executed with care and creative vision.
Development History & Context
Midnight Mysteries: Ghostwriting was developed by Hot Lava Games (with Game Forest also credited in the development process) and published by the prolific Big Fish Games, Inc., a company synonymous with the casual game market. Released in February 2015 for both Windows and Macintosh platforms, Ghostwriting arrived at a time when the hidden object genre was well-established and highly evolved.
The creators’ vision for Ghostwriting was clear: to leverage the rich tapestry of classical literature, specifically the works of “ghostwriters” like Charles Dickens and Washington Irving, whose fictional characters possess the uncanny ability to manifest in reality. The player character, a customizable protagonist, is tasked with confronting a “dark presence” that threatens to rewrite these beloved stories and their authors’ destinies. This premise aligns perfectly with the series’ paranormal detective theme, which has previously delved into the mysteries surrounding historical figures like Edgar Allan Poe, the Salem Witch Trials, and Harry Houdini. The goal was to deliver a “classic tale of good versus evil” within an intriguing, literary framework.
Technologically, Midnight Mysteries: Ghostwriting was designed to be accessible to a broad casual audience. Its system requirements for 2015 were modest, demanding a 2.0 GHz CPU and 1024 MB RAM on Windows XP/Vista/7/8, or a 2.0 GHz Intel CPU and 1024 MB RAM on Mac OS 10.7-10.10. These specifications suggest an optimization for systems that might not be cutting-edge, reflecting the typical demographic for casual games. However, this accessibility sometimes came at a cost; contemporary reviews noted “lags when we tried to move between scenes and some animations can be painstakingly slow,” hinting at optimization challenges despite the relatively low hardware demands.
The gaming landscape of 2015 saw the HOPA genre as a mature, often formulaic space. Titles frequently reused core mechanics, making innovation less of a driving force than polished execution. Ghostwriting embraced this reality, built around a “predictable casual adventure game core,” featuring elements “seen a hundred times in a hundred different hidden object games.” Its business model as shareware, prevalent in the casual market, allowed players to try before committing to a purchase. This context is crucial for understanding Ghostwriting: it aimed not to reinvent the wheel, but to deliver a highly engaging, well-told story within the comforting confines of a beloved genre.
Narrative & Thematic Deep Dive
The narrative of Midnight Mysteries: Ghostwriting is arguably its strongest asset, described by critics as “cohesive, well-written and captivating,” and a “strongest hook” that “grabs your attention from the beginning… and never lets go.” The central premise is a fantastic blend of literary appreciation and supernatural suspense: an “evil presence is stalking through the pages of classic works,” manipulating the very fabric of famous stories. This malevolent entity exploits a unique connection between certain authors—dubbed “ghostwriters”—whose fictional characters can literally leap from the page into reality. The player, an individual already accustomed to “paranormal visitors,” is thrust into this “timeless struggle of good versus evil” when a threatening message arrives, and the daughter of Charles Dickens seeks aid in finding her missing father, who had gone to assist Washington Irving, now plagued by his own reanimated creations.
The plot swiftly evolves into a race against time, as players must journey “through space and time” using enchanted books, visiting iconic locations drawn directly from the works of Charles Dickens and Washington Irving. The adventure spans seven distinct chapters, guiding the player through atmospheric settings such as “Sunny Side” (Irving’s estate), the haunting “Sleepy Hollow,” the grimy streets of Oliver Twist, the historic “Canterbury” (from David Copperfield), the bustling world of Our Mutual Friend, and the somber “Cloisterham” (from The Mystery of Edwin Drood). This structure provides a rich, varied backdrop for the unfolding mystery, allowing players to interact with the essence of these literary classics.
The game boasts a “large cast of recognizable characters,” though the focus remains primarily on the player, the imperiled authors, and their fictional creations. The core conflict arises from the fact that “not all of them are happy with the way their stories ended,” creating internal friction within the literary worlds themselves. While direct dialogue quality isn’t extensively detailed, the overarching praise for the story implies compelling exchanges and character interactions. The voice-overs are noted as “nothing really off,” though some “singing parts” were deemed “absolutely unnecessary and definitely not the best or the most emotional,” a minor blemish on an otherwise strong auditory presentation.
Thematic richness permeates Ghostwriting. At its heart, it’s a celebration of classical literature and a cautionary tale about its preservation. The idea of characters rebelling against their creators, or an external force attempting to “rewrite” established narratives, speaks to the power of stories and the significance of their original form. Beyond this literary reverence, themes of good versus evil, paranormal investigation, and the agency of creation (and its unintended consequences) are deeply explored. The player’s journey becomes one of literary guardianship, protecting the sanctity of beloved tales and the creative minds behind them. This profound thematic underpinning elevates the game beyond a simple item hunt, giving it intellectual weight and emotional resonance.
Gameplay Mechanics & Systems
Midnight Mysteries: Ghostwriting adheres faithfully to the established “casual adventure game core” of the Hidden Object Puzzle Adventure (HOPA) genre, offering a predictable yet polished experience. The core gameplay loop involves extensive exploration of detailed, static scenes, interspersed with hidden object sequences (HOPs) and a variety of mini-games. Players engage primarily through a point-and-click interface, navigating environments, collecting items, and solving environmental puzzles.
Core Gameplay Loops
The progression is driven by acquiring objects from the environment or through HOPs and then applying these items to advance the plot. The game is praised for its “logical puzzles from beginning to end,” eschewing “obtuse puzzle solutions” that often frustrate players in the genre. Examples like a “golden key goes in the golden lock” illustrate this straightforward, intuitive design philosophy. The consistent application of inventory items ensures that players spend less time guessing and more time experiencing the narrative.
Hidden Object Scenes
HOPs are a “welcomed diversion” in Ghostwriting. They typically feature “text lists” of items to find within a cluttered scene, often with an interactive twist. Players might need to manipulate objects, combine components (e.g., finding a gemstone, sliding it into a ring base, then collecting the complete ring), or uncover hidden compartments before an item becomes available. These multi-step interactions add a layer of engagement beyond simple click-and-find. Despite these layers, the items are generally “easy to spot,” and the scenes are described as “beautiful,” striking a balance between challenge and visual appeal.
Mini-games & Puzzles
Beyond HOPs, the game “sprinkles a handful of mini-games and side quests into the mix for just the right amount of variety.” These often take the form of “sorting and matching puzzles,” though the overall puzzle variety is noted as a strong point, with some being “typical and easy” while others are “more innovative and challenging.” The walkthroughs reveal a diverse array of puzzles, including mechanical gears, picture sequence puzzles, musical arrangements, dog statue puzzles, and chemical mixing, preventing monotony and maintaining player interest.
Character Progression & UI
As is standard for HOPAs, there isn’t a traditional character progression system. Instead, the player’s abilities are augmented by useful tools and companions. The loyal “pet raven” is a signature feature of the Midnight Mysteries series, aiding the player in obtaining “faraway, out-of-reach objects.” A highly functional “map” serves as a crucial quality-of-life feature, allowing players to “see where something can be done with the items on-hand, in the event they become stuck,” mitigating potential frustration. The game also offers “three standard difficulty levels,” plus a “fourth, custom level,” allowing players to tailor the challenge to their preference.
Collectibles & Extras
Ghostwriting enhances replayability and engagement with “non-essential extras” that “actually make this game complete.” Players can hunt for “56 well-hidden Clover leaves” (one per scene) and “shiny gold coins to collect, and then spend in the Raven Shop” to unlock bonuses from the main menu. These meta-items provide an incentive for thorough exploration beyond the main objective.
Flaws
Despite its strengths, the gameplay is not without its minor flaws. The puzzles and HOPs, while logical, sometimes “feel a little too straightforward” for seasoned HOPA players, suggesting a lean towards broader accessibility over intricate challenge. More significantly, the game suffered from “lags when we tried to move between scenes and some animations can be painstakingly slow.” This technical issue becomes particularly frustrating given the “high amount of backtracking” required, turning what should be fluid exploration into a potentially jarring experience. While the core mechanics are solid, these performance hiccups somewhat detract from the otherwise smooth gameplay flow.
World-Building, Art & Sound
The world-building in Midnight Mysteries: Ghostwriting is intrinsically linked to its narrative premise, effectively transporting players into the literary universes of Charles Dickens and Washington Irving. The use of books as portals to “travel through space and time” is a creative device that allows for a seamless transition between diverse, richly imagined settings. Players explore not just generic locations but environments directly inspired by classic novels, from the eerie “Sleepy Hollow” to specific locales like “Canterbury,” “Our Mutual Friend,” and “Cloisterham,” evoking a strong sense of literary immersion. This thematic consistency ensures that every backdrop contributes meaningfully to the overarching mystery, making the world feel cohesive and purposeful.
The atmosphere is a standout feature, universally praised for being “chillingly realistic.” Gamezebo’s review title, “Dark and Dreary,” hints at the prevailing mood, but it’s a darkness that enhances intrigue rather than detracts from enjoyment. The game “looks ordinary on paper but plays like a dream. Or in this case, a nightmare,” suggesting an experience that transcends its initial presentation to deliver a genuinely atmospheric and suspenseful journey. The blend of detective mystery and horror elements creates a constant undercurrent of tension, drawing players deeper into the paranormal plight of the ghostwriters.
Visually, Midnight Mysteries: Ghostwriting boasts “amazing visuals,” characterized by “very sharp” graphics and “great uses of shadows and lighting.” Scenes are often described as “breathtaking,” immersing players in a “chillingly realistic atmosphere.” The attention to detail in the static environments is evident, with carefully crafted textures and environmental storytelling. Furthermore, the “cutscenes and animations are well-executed,” adding a cinematic flair that enhances key narrative moments and character interactions. While not pushing graphical boundaries for 2015, the artistic direction successfully builds an immersive and atmospheric world crucial for a mystery game.
The sound design, while not revolutionary, effectively supports the visual and narrative elements. The “soundtracks and the voice overs” are generally described as “nothing really off,” contributing to the immersive experience without drawing undue attention. The music “provide(s) some nice decorations,” setting the mood appropriately for each scene and intensifying moments of suspense or discovery. However, a specific critique was leveled at the inclusion of “singing parts,” which, while “pleasant to listen to,” were deemed “absolutely unnecessary and definitely not the best or the most emotional.” This minor misstep aside, the audio package largely succeeds in complementing the game’s dark, literary aesthetic.
Overall, the world-building, art, and sound design in Midnight Mysteries: Ghostwriting work in concert to deliver a highly cohesive and engaging experience. The strong visual direction, particularly its masterful use of lighting and shadow, paired with its evocative literary settings and supportive audio, creates a game that feels rich, atmospheric, and deeply connected to its narrative themes. These elements are not mere decorations but fundamental components that elevate the overall sense of immersion and mystery.
Reception & Legacy
Upon its release in early 2015, Midnight Mysteries: Ghostwriting received a somewhat bifurcated reception, typical of many games within the specialized Hidden Object Puzzle Adventure (HOPA) genre. Mainstream critical coverage was notably sparse; Metacritic, for instance, indicated no critic reviews and a “tbd” user score due to insufficient ratings. Similarly, MobyGames recorded no critic reviews, though it did show an average player score of 4.3 out of 5 based on a mere two ratings. This lack of broad critical engagement underscores the niche nature of the HOPA market, where traditional game review sites often overlook titles in favor of larger, more action-oriented releases.
However, within its dedicated casual gaming community and specialized review outlets, Ghostwriting fared much better. Gamezebo, a prominent voice in casual game reviews, awarded it a respectable 70 out of 100, praising its “great story, great characters, and great plot,” alongside “lots of fun extras.” While acknowledging that puzzles and HOPs could feel “a little too straightforward,” the review concluded that the game “manages to stitch them together to create something interesting.” The “All About Casual Game” blog, another key source for the genre, offered an exceptionally positive review, calling it “another winner for the series.” It lauded the game’s “gorgeous graphics, enthralling storyline and masterful gameplay,” giving high marks across categories like Graphics (5/5), Story (4.5/5), Originality (4.5/5), and Fun Factor (5/5). The only significant detractor noted was “Control and Navigation” (3.5/5) due to scene lags and backtracking.
Commercially, while specific sales figures are not available, the game’s release as a Collector’s Edition by Big Fish Games, a major publisher in the casual market, indicates a degree of commercial viability and confidence in the Midnight Mysteries franchise. The series itself has a long history, with Ghostwriting being the sixth main installment, following titles like The Edgar Allan Poe Conspiracy (2009) and Haunted Houdini (2012). This consistent output suggests a loyal fanbase and a profitable niche for Hot Lava Games and Big Fish.
The game’s reputation has likely evolved primarily within its existing fanbase. The “All About Casual Game” review’s strong praise positions Ghostwriting as a high point in the series, a “harbinger of more fantastic things to come.” Its influence on subsequent games, particularly within the HOPA genre, would be less about groundbreaking innovation and more about reinforcing best practices: strong narrative focus, literary themes, polished visuals, and the inclusion of engaging meta-game elements like collectibles (Clover leaves, gold coins for the Raven Shop) and a helpful companion (the pet raven). These elements were already series staples but were executed with particular finesse in Ghostwriting, setting a high bar for genre contemporaries in terms of narrative quality and atmospheric immersion. For fans of the Midnight Mysteries series, it remains a beloved and highly regarded entry.
Conclusion
Midnight Mysteries: Ghostwriting stands as a testament to the enduring appeal and potential for narrative excellence within the Hidden Object Puzzle Adventure genre. Released in 2015, it arrived as the sixth chapter in a well-regarded series, demonstrating Hot Lava Games’ and Big Fish Games’ commitment to delivering rich, story-driven casual experiences.
At its core, Ghostwriting shines brightest through its narrative and thematic depth. The ingenious premise of classic literary characters coming to life, and the player’s quest to save iconic authors Charles Dickens and Washington Irving from a malevolent force bent on rewriting history, is both captivating and deeply respectful of its source material. This compelling framework, coupled with “great story, great characters, and great plot,” ensures players remain absorbed throughout its substantial 4.5-hour main campaign. The game’s world-building, art, and sound further elevate this experience, creating a “chillingly realistic atmosphere” through “amazing visuals,” sharp graphics, and masterful use of shadows and lighting. The traversal through literary settings like Sleepy Hollow and the worlds of Oliver Twist and David Copperfield provides a unique and immersive backdrop, making the game feel like a true journey through fiction.
While its gameplay mechanics largely adhere to genre conventions—exploration, hidden object scenes, and mini-games—they are executed with a commendable logical consistency, avoiding frustratingly obtuse puzzles. The inclusion of quality-of-life features like a functional map and the returning pet raven helper, alongside engaging collectibles and custom difficulty options, adds significant value and replayability. However, the game is not without its minor imperfections; some puzzles can feel “a little too straightforward” for veterans, and the reported “lags when we tried to move between scenes and some animations can be painstakingly slow” slightly hinder the overall flow, especially given the “high amount of backtracking” required.
Despite a limited mainstream critical reception, Midnight Mysteries: Ghostwriting was warmly embraced within the casual gaming community, earning high praise for its compelling storyline and polished presentation. Its place in the Midnight Mysteries legacy is secure as a robust and highly enjoyable installment, affirming the series’ formula and setting a high bar for narrative quality within the HOPA space.
In summation, Midnight Mysteries: Ghostwriting is a remarkably solid and engaging experience that, for all its adherence to genre norms, manages to feel fresh and captivating thanks to its exceptionally well-crafted narrative and atmospheric execution. It may not have revolutionized the industry, but it perfected its niche, offering a rewarding journey for fans of mystery, literature, and hidden object adventures. It is, without question, a definitive success within its genre, proving that sometimes, the magic lies not in reinventing the wheel, but in making it spin with exquisite grace.