- Release Year: 2021
- Platforms: Windows
- Publisher: Supreme Gauntlet Games
- Developer: Supreme Gauntlet Games
- Genre: Action
- Perspective: 1st-person
- Game Mode: Single-player
- Gameplay: Shooter, Survival horror
- Setting: North America
- Average Score: 82/100

Description
In a world where humanity has devolved into monkeys, causing global mayhem, players assume the role of an employee at the Mad Monkey Facility in New Mexico. Armed with a Nano quantum banana gun and limited watermelon bullets, they must navigate the eerie facility, fight off zombie-like monkey enemies, locate access cards to progress, and uncover a cure to end the apocalyptic nightmare.
Where to Buy Monkey Doomsday
PC
Monkey Doomsday Guides & Walkthroughs
Monkey Doomsday Cheats & Codes
PC
Enter text-based cheats during gameplay. Press keyboard keys or combinations during gameplay. Press button sequences while loading any level.
| Code | Effect |
|---|---|
| [F4] | Activate power-ups |
| [F6] | Invincibility |
| [F12] | More time |
| [F8] | Go to the next level |
| [F1] | Get $1000 |
| [F2] | Get $10000 |
| GOOPENS | Get infinite life |
| GRANTS | Get infinite grenades |
| TOYS | Change gadgets |
| MINDBLOW | Instantly destroy all enemies |
| SPEAK UP | Receive all weapons |
| PARKOUR PARTY | Receive infinite health and ammo |
| NOFRILLS | Activate teleportation cheat without pets |
| IRIDIUM | Drastically increases health and ammo levels |
| SHOCK VALUE | Instantly gives life to enemies |
| MEASUREFORM | Level up in a moment |
| Ctrl + T | Switch between skipper and monkey modes |
| Ctrl + A | Activate a cheat |
| Ctrl + W | Disable a cheat |
| Ctrl + P | Use a cheat list |
| Ctrl + O | Turn off cheats |
| A,B,C,A,B,C,Up,Down,Right,Left | Unlock Hunter character |
| B,C,A,B,C,A,Right,Left,Up,Down | Unlock Ninja character |
| C, A, B, C, A, B, Left, Right, Up, Down | Unlock Robot character |
| A,B,A,C,B,A,Left,Right | All lives |
| B, A, C, B, A | Slow down time |
| C, A, B, C, A | Unlock all levels |
Monkey Doomsday: Review
Introduction
In the pantheon of video game absurdity, few titles capture the unhinged spirit of the indie scene as vividly as Monkey Doomsday. Released on December 11, 2021, by Supreme Gauntlet Games, this first-person shooter/survival hybrid thrusts players into a world where humanity has regressed into simian chaos, armed only with a “Nano quantum banana gun” and a dwindling supply of watermelon bullets. Its premise is a masterstroke of B-movie schlock—a self-aware collision of conspiracy, dark comedy, and apocalyptic horror. Yet beneath its ridiculous surface lies a surprisingly atmospheric experience that exploits the tension between its comedic lore and oppressive survival mechanics. This review deconstructs Monkey Doomsday not merely as a game, but as a cultural artifact—a testament to the boundless creativity (and questionable sanity) of modern indie developers.
Development History & Context
Monkey Doomsday emerged from the Albuquerque-based studio Supreme Gauntlet Games, a developer with a portfolio defined by absurdist titles like Banana Massacre and Feline Shenanigans. Its creation was likely shaped by the accessibility of the Unity engine, which allowed the small team to rapidly prototype a vision defined by low-fi charm and chaotic mechanics. Released during the peak of the indie resurgence on Steam, the game capitalized on the platform’s tolerance for experimental, budget-conscious projects. Its $1.99 price point positioned it as an impulse buy, while its “Mature Content” descriptor—citing “violence, profanity, catastrophic events, and terrorism”—hinted at a deliberate embrace of transgressive humor. Technologically, the game leveraged Unity’s modular tools for first-person controls and environmental storytelling, though its reliance on asset store textures and rigid level design betrayed its shoestring budget. In a gaming landscape saturated by AAA polish, Monkey Doomsday was a defiant middle finger to convention—a glitch in the system where monkeys with guns could exist.
Narrative & Thematic Deep Dive
The narrative is a fever dream of corporate hubris and biological collapse. As the lone employee of the “Mad Monkey Facility” in New Mexico, players uncover a cataclysmic blunder: scientists attempting to halt humanity’s de-evolution into apes instead accelerated it, transforming the world into a primate-infested hellscape. The game’s dialogue and environmental storytelling are sparse but potent, with flickering monitors and scattered notes implying a cover-up. “They did not succeed,” one entry grimly notes, “and actually made things worse.” This darkly comedic premise—echoing B-movie tropes like Planet of the Apes and The Island of Dr. Moreau—explores themes of unintended consequences and scientific overreach. The player becomes a reluctant savior, their journey a metaphor for navigating the fallout of human folly. Yet the game refuses to take itself seriously, juxtaposing existential dread with banana-based weaponry. This tonal dissonance is its core strength: every bullet fired from the “quantum banana gun” is both a survival necessity and a punchline to the absurdity of existence.
Gameplay Mechanics & Systems
Monkey Doomsday’s gameplay revolves around a tense loop of evasion and resource management. As a first-person shooter, it prioritizes precision over firepower. The “Nano quantum banana gun”—firing watermelon bullets—forces players to weigh accuracy against scarcity, turning every shot into a calculated gamble. Combat is brutal and unforgiving; enemies (“zombie-like monkeys”) spawn randomly and relentlessly, their AI designed to stalk the player through claustrophobic corridors. The survival horror elements manifest in two key systems:
– Progression: Players must locate access cards to unlock new facility areas, transforming exploration into a scavenger hunt for keys amidst monkey ambushes.
– Atmospheric Pressure: Limited lighting, disorienting sound design, and unpredictable enemy placements create a persistent sense of dread, amplifying the “run or die” desperation.
However, the game’s flaws are equally evident. The Unity engine’s limitations lead to clunky physics, and the repetitive level design—corrugated-metal hallways and generic laboratories—undermines immersion. Yet these quirks become part of the charm. A missed bullet isn’t just a tactical failure; it’s a comedic footnote in a world where a simian apocalypse is fought with fruit projectiles.
World-Building, Art & Sound
The Mad Monkey Facility is a character in its own right, blending sterile research-lab aesthetics with post-collapse decay. Textures are rudimentary—metal walls scuffed with claw marks, flickering fluorescent lights casting long shadows—but they effectively evoke a sense of isolation. The art direction leans into its absurd premise: monkeys are rendered as lanky, bipedal horrors, their designs blending primate features with lab-grown grotesquerie. The “America” setting, as tagged by players, grounds the chaos in a familiar context, making the New Mexico facility a microcosm of global collapse.
Sound design is equally crucial. Distant chitters crescendo into guttural roars, while the banana gun’s pew-pew sound effect clashes with the game’s grim tone, creating cognitive dissonance. The absence of a traditional score amplifies ambient dread—dripping pipes, electrical sparks, and the skittering of unseen threats. This audio-visual dissonance ensures that even a lighthearted moment (e.g., discovering a hidden office with monkey doodles) curdles into unease. Monkey Doomsday proves that atmosphere can be built from mismatched parts.
Reception & Legacy
At launch, Monkey Doomsday polarized audiences but secured a cult following. On Steam, it boasts an 80% positive rating from 36 reviews, with players praising its “dark humor” and “run-and-shoot intensity.” Steambase aggregated 61 reviews into an 82/100 “Very Positive” score, highlighting its appeal to fans of absurdist horror. Critics noted its influence on the “so bad it’s good” niche, with Kotaku featuring it in a roundup of bizarre screenshots, cementing its reputation as a meme-worthy curiosity.
Commercially, its $1.99 price point and Steam bundling ensured steady sales, though it never charted mainstream success. Its legacy lies in its unapologetic originality—a blueprint for indie developers to embrace absurdity. Titles like Doomsday Hunters (2020) and Dysmantle: Doomsday (2023) echo its blend of dark comedy and survival, proving that猴子 (monkeys) and apocalypses can be potent genre ingredients. Monkey Doomsday remains a beloved footnote—a game that dared to ask: what if the end of the world was just bananas and bullets?
Conclusion
Monkey Doomsday is a flawed, chaotic, and brilliant anomaly. It succeeds not despite its absurdity, but because of it. The game’s greatest achievement is its tonal tightrope walk—balancing genuine horror with banana-gun satire, corporate conspiracy with simian slapstick. While its technical limitations and repetitive design prevent it from being a masterpiece, its unfiltered creativity and commitment to a bizarre vision make it unforgettable. As a historical artifact, it documents the indie scene’s golden age—a time when a studio could transform a $2 idea into a global absurdity. For players, it’s a testament to the joy of chaos. For historians, it’s a reminder that sometimes, the most profound commentary on humanity comes from a gun that shoots watermelons at monkeys. Verdict: An essential, unhinged piece of digital folklore.