- Release Year: 1996
- Platforms: Windows
- Publisher: BadgerCom Software Inc.
- Developer: BadgerCom Software Inc.
- Genre: Role-playing (RPG)
- Perspective: Top-down
- Game Mode: LAN, Single-player
- Gameplay: Combat, Direct control, Exploration, Magic Spells, Text parser
- Setting: Fantasy
- Average Score: 84/100

Description
Prince of Destruction is a 1996 shareware fantasy RPG where players take on the roles of four heroes – The Barbarian, Assassin, Elf, and Magician – seeking to rescue the kingdom of Nestaria from the tyrannical Prince Grishnákh. After the mysterious death of archmage Nestar, players venture through 1,500 locations using keyboard controls and a unique text-parser dialogue system, engaging in combat and puzzle-solving. The game features both single-player gameplay and LAN multiplayer support for up to four players through the M.A.R.S system, with progression requiring careful exploration and information gathering in its top-down fantasy world.
Where to Buy Prince of Destruction
PC
Prince of Destruction Reviews & Reception
homeoftheunderdogs.net (84.7/100): Overall, I found this game to be enjoyable, but it’s not for everyone.
squakenet.com : Prince of Destruction is certainly no classic, but for a small-scale slice of fantasy adventuring, it makes for an interesting curio, albeit one lacking in complexity and depth.
Prince of Destruction Cheats & Codes
PC (General)
Start the game with ‘PRINCE MEGAHIT’ to activate cheat mode.
| Code | Effect |
|---|---|
| U | View screen above |
| H | View screen to the left |
| J | View screen to the right |
| N | View screen below |
| SHIFT+I | Inverts the screen |
| SHIFT+B | Blanks out non-animated objects |
| SHIFT+W | Float down |
| SHIFT+S | Heal a health point |
| SHIFT+T | Add a health point |
| SHIFT+L | Advance to the next level |
| + | Increase time |
| – | Decrease time |
| K | Kill the guard you are fighting |
| SHIFT+C | Display your Coordinates |
| C | Show coordinates |
| R | New life |
| V | Move to top of screen |
PC (Version 1.3)
Start the game with ‘PRINCE IMPROVED’ to activate cheat mode.
| Code | Effect |
|---|---|
| U | View screen above |
| H | View screen to the left |
| J | View screen to the right |
| N | View screen below |
| SHIFT+I | Inverts the screen |
| SHIFT+B | Blanks out non-animated objects |
| SHIFT+W | Float down |
| SHIFT+S | Heal a health point |
| SHIFT+T | Add a health point |
| SHIFT+L | Advance to the next level |
| + | Increase time |
| – | Decrease time |
| K | Kill the guard you are fighting |
| SHIFT+C | Display your Coordinates |
| C | Show coordinates |
| R | New life |
| V | Move to top of screen |
Prince of Destruction: Review
In the pantheon of early 90s RPGs, Prince of Destruction stands as a testament to the era’s creativity and technical limitations. Developed by BadgerCom Software Inc. and released in 1996, this shareware title offered players a unique blend of top-down exploration, real-time combat, and a narrative steeped in classic fantasy tropes. Despite its modest origins, Prince of Destruction carved out a niche for itself among enthusiasts of the genre, thanks to its innovative multiplayer features and engaging gameplay mechanics. This review delves deep into the game’s development history, narrative depth, gameplay systems, and enduring legacy.
Development History & Context
The Studio and Creators’ Vision
BadgerCom Software Inc., the studio behind Prince of Destruction, was a small but ambitious developer. The game was the brainchild of Tonio Loewald, who served as the primary designer and graphic artist, and Andrew Barry, who handled programming and additional design. The team’s vision was to create a game that combined the best elements of classic RPGs with modern multiplayer capabilities, leveraging the M.A.R.S (Multiplayer Animated Role-Playing System) to facilitate up to four players over a local network.
Technological Constraints and Gaming Landscape
The mid-90s were a transitional period for PC gaming. The industry was shifting from DOS-based games to Windows, and developers were experimenting with new technologies to push the boundaries of what was possible. Prince of Destruction was one of the early adopters of Windows-based gaming, utilizing the platform’s capabilities to offer a more immersive experience. The game’s top-down perspective, real-time combat, and extensive use of text-based interactions were reflective of the technological constraints of the era but also showcased the developers’ ingenuity in working within those limitations.
The gaming landscape at the time was dominated by titles like Ultima, Baldur’s Gate, and The Legend of Zelda. Prince of Destruction aimed to carve out its own space by offering a unique blend of exploration, combat, and multiplayer features that set it apart from its contemporaries.
Narrative & Thematic Deep Dive
Plot and Characters
The story of Prince of Destruction revolves around the kingdom of Nestaria, founded by the archmage Nestar. Nestar’s son, Grishnák, ascends to the throne after his father’s mysterious death, but his reign is marked by dark deeds and black magic. The Keeper, one of Nestar’s loyal followers, summons four heroes—The Barbarian, The Assassin, The Elf, and The Macician—to save Nestaria from Grishnák’s tyranny.
The narrative is classic fantasy fare, with a focus on heroism, sacrifice, and the struggle between good and evil. The characters are archetypal but well-defined, each bringing unique skills and perspectives to the game. The Barbarian is a brute force, the Assassin is stealthy and cunning, the Elf is wise and mystical, and the Macician is powerful and enigmatic.
Dialogue and Themes
One of the standout features of Prince of Destruction is its dialogue system. Instead of pre-set dialogue trees, players can type in their own questions to interact with NPCs. This open-ended approach allows for a high degree of player agency and immersion, as conversations can unfold in unpredictable ways. The game’s themes of heroism, redemption, and the consequences of power are explored through these interactions, adding depth to the narrative.
Gameplay Mechanics & Systems
Core Gameplay Loops
Prince of Destruction is a top-down RPG with a focus on exploration and combat. Players navigate a vast world filled with 1,500 locations, each teeming with monsters, treasures, and secrets. The game’s real-time combat system is fast-paced and challenging, requiring quick reflexes and strategic thinking. Players can use a variety of weapons and spells to defeat enemies, and the game’s difficulty scales with the player’s progress, ensuring a constant challenge.
Character Progression
Character progression in Prince of Destruction is straightforward but effective. Players can allocate points to various attributes such as strength, accuracy, and magic power, allowing them to customize their characters to suit their playstyle. As players level up, they gain access to new spells and abilities, further enhancing their combat capabilities.
UI and Innovative Systems
The game’s user interface is functional but dated by today’s standards. The top-down perspective provides a clear view of the game world, but the small sprites and limited detail can make it difficult to discern important information at times. The text-based dialogue system is innovative for its time, but it can be cumbersome to use, especially for players who are not familiar with the game’s mechanics.
The M.A.R.S system is one of the game’s most innovative features, allowing up to four players to connect over a local network and play together. This multiplayer mode adds a new dimension to the game, as players can cooperate or compete to achieve their goals. However, the system’s reliance on local networking limits its accessibility, and the lack of online multiplayer options is a significant drawback.
World-Building, Art & Sound
Setting and Atmosphere
The world of Nestaria is a classic fantasy setting, filled with towering mountains, dense forests, and ancient ruins. The game’s top-down perspective provides a bird’s-eye view of this world, allowing players to explore its every nook and cranny. The atmosphere is dark and foreboding, reflecting the game’s themes of tyranny and redemption.
Visual Direction
The game’s visuals are a product of their time, with small, pixelated sprites and limited animation. However, the art style is charming in its own way, and the game’s use of color and shading creates a sense of depth and immersion. The game’s environments are diverse and detailed, from the snow-capped peaks of the northern mountains to the lush forests of the southern lands.
Sound Design
The sound design in Prince of Destruction is minimalistic but effective. The game’s soundtrack is composed of simple, repetitive melodies that set the tone for each environment. The sound effects are sparse but impactful, with the clanging of swords and the casting of spells adding to the game’s immersive atmosphere. The text-based dialogue system is accompanied by simple sound effects, enhancing the player’s interaction with the game world.
Reception & Legacy
Critical and Commercial Reception
Prince of Destruction received mixed reviews upon its release. Critics praised the game’s innovative multiplayer features and engaging gameplay mechanics but noted its dated visuals and cumbersome dialogue system. The game’s shareware model limited its commercial success, but it found a dedicated following among RPG enthusiasts who appreciated its unique blend of exploration, combat, and narrative depth.
Evolution of Reputation
Over the years, Prince of Destruction has gained a cult following among retro gaming enthusiasts. Its innovative multiplayer features and engaging gameplay mechanics have earned it a place in the annals of RPG history, and it is often cited as an example of the creativity and ingenuity of early PC game developers.
Influence on Subsequent Games and the Industry
Prince of Destruction had a significant impact on the development of multiplayer RPGs. Its use of the M.A.R.S system paved the way for future games to explore cooperative and competitive multiplayer modes, and its text-based dialogue system influenced the development of more open-ended and player-driven narratives. The game’s legacy can be seen in titles like Diablo, Path of Exile, and Torchlight, which all feature real-time combat, character progression, and multiplayer features.
Conclusion
Prince of Destruction is a testament to the creativity and ingenuity of early PC game developers. Despite its modest origins and dated visuals, the game offers a unique and engaging experience that stands the test of time. Its innovative multiplayer features, engaging gameplay mechanics, and immersive narrative make it a must-play for fans of classic RPGs. In the pantheon of video game history, Prince of Destruction deserves a place of honor as a pioneer of the genre and a testament to the power of innovation and creativity.