Prince of Persia (Limited Edition)

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Description

Prince of Persia (Limited Edition) is a special pre-order version of the 2008 action-adventure game set in ancient Persia, where players control an unnamed wanderer who partners with Princess Elika to cleanse their corrupted land from the dark entity Ahriman. The Limited Edition includes region-specific physical and digital extras like slip-covers, making-of featurettes, digital art books, exclusive character skins, comic books detailing the lore, and collectibles such as a Rabbid of Persia T-shirt (UK) or additional PC content (Italy).

Gameplay Videos

Where to Buy Prince of Persia (Limited Edition)

PC

Prince of Persia (Limited Edition) Cracks & Fixes

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Prince of Persia (Limited Edition) Guides & Walkthroughs

Prince of Persia (Limited Edition) Reviews & Reception

ign.com (85/100): It’s great to have the music from Prince offered here, but this is a DVD. That means most people can’t just pop this into their car or rip the tracks to their iPod.

metacritic.com (81/100): Prince of Persia (2008) – захватывающая приключенческая игра, которая перенесет вас в удивительный мир сказок и магии.

videogamer.com (90/100): Despite Prince of Persia’s ancient setting, there’s something very modern about the game design that could well be used as a template for many games to come.

Prince of Persia (Limited Edition) Cheats & Codes

PC

At the main menu, select ‘Extras’, then ‘Skin Manager’, and choose ‘Redeem Code’.

Code Effect
13372805 Unlocks the Altair (Assassin’s Creed) costume for the Prince
52585854 Unlocks the Prince of Persia: The Sands of Time skins for the Prince and Elika
525858542 Alternative code to unlock the Classic Prince from Prince of Persia: The Sands of Time

PlayStation 3 (PS3)

At the main menu, select ‘Extras’, then ‘Skin Manager’, and choose ‘Redeem Code’.

Code Effect
525858542 Unlocks the Classic Prince and Princess skins from Prince of Persia: The Sands of Time
13372805 Unlocks Altair (Assassin’s Creed) skin (requires linking to ubi.com account)

Prince of Persia (Limited Edition): A Rebirth of Sands and Shadows

Introduction

In 2008, Ubisoft Montreal dared to reinvent Prince of Persia, severing ties with the beloved Sands of Time trilogy to craft a bold new mythos. This Limited Edition release, a pre-order bonus packaged as an “ancient book,” wasn’t just a collector’s item—it was a time capsule of ambition. Blending Persian folklore with avant-garde artistry, the game reimagined the franchise’s DNA, trading time manipulation for themes of corruption and destiny. This review dissects how the Limited Edition elevates an already visually stunning odyssey, offering fans a deeper dive into its creation while questioning its place in a lineage defined by innovation and risk.


Development History & Context

Rebooting a Legacy
By 2008, Prince of Persia faced an identity crisis. The Sands of Time trilogy had concluded, and Ubisoft Montreal sought to avoid stagnation. Under director Jean-Christophe Guyot, the team embraced a radical shift: a cel-shaded aesthetic, an unnamed protagonist, and a semi-open world powered by a modified Assassin’s Creed Scimitar engine. The goal was to create a “living painting”—a world where platforming felt like choreography.

The Limited Edition’s Role
The Limited Edition (released regionally with varying bonuses) served as a bridge between developer intent and player experience. The U.S. version included a Blu-ray with behind-the-scenes featurettes, a digital art book, a soundtrack compilation, and a Prima mini-guide—a treasure trove for understanding the game’s artistic pivot. European editions added lore-rich comics (e.g., Prince of Persia: Stories and Secrets, detailing the Hunter’s backstory) and cosmetic skins linking the reboot to The Sands of Time. These extras contextualized Ubisoft’s gamble: a softer, more poetic Prince of Persia for the HD era.

Technological Ambitions
The team grappled with rendering vast, painterly landscapes while maintaining fluid animations. The Limited Edition’s making-of videos reveal early struggles with the dynamic partner AI for Elika, whose rescue mechanics replaced traditional “game over” screens—a design choice deemed divisive but revolutionary.


Narrative & Thematic Deep Dive

A World Torn by Godly Wrath
The game’s plot draws from Zoroastrian dualism: the god Ahriman (darkness) escapes imprisonment, corrupting the land, while Elika, a resurrected priestess, and the roguish Prince seek to restore balance. The narrative’s strength lies in intimacy—dialogue unfolds organically via a “talk” button, revealing Elika’s guilt over her father’s Faustian bargain and the Prince’s redemption arc from mercenary to reluctant hero.

The Limited Edition’s Lore Expansion
Included comics and art books enrich the mythos. The Hunter, one of Ahriman’s four Corrupted generals, gains tragic depth in Stories and Secrets: once a prince obsessed with the hunt, his fall mirrors the protagonist’s potential fate. Meanwhile, the art book showcases discarded concepts, like a darker, more bestial Prince, highlighting the team’s commitment to a visually cohesive fable.

Themes of Sacrifice and Choice
The finale’s moral dilemma—whether to save Elika or doom the world—echoes The Shadow of the Colossus. The Epilogue DLC (absent from the Limited Edition but thematically relevant) amplifies this, depicting Elika’s fury at the Prince’s selfishness. The Limited Edition’s extras, like the soundtrack, underscore these themes: Stuart Chatwood’s score blends Middle Eastern motifs with haunting choral arrangements, framing the journey as a mythic ballad.


Gameplay Mechanics & Systems

Fluidity Over Friction
The game’s “no death” mechanic polarizes players. Elika’s AI rescues the Prince from every misstep, reducing frustration but also tension. Combat, however, shines with its rhythmic, combo-driven duels. The Limited Edition’s Prima guide dissects these systems, revealing hidden complexity—enemy AI adapts to player patterns, forcing strategic shifts mid-battle.

Platforming as Poetry
Traversal is the star. The Prince and Elika weave through ruins like dancers, with “magic plates” enabling gravity-defying sprints and aerial acrobatics. The Limited Edition’s art book illustrates how these plates evolved from generic pads to ornate, lore-integrated symbols.

The Light Seed Controversy
Collecting 1,001 Light Seeds to unlock abilities and cosmetics tests patience. While the Limited Edition’s guide maps their locations, critics argue they disrupt pacing—a rare misstep in an otherwise seamless design.


World-Building, Art & Sound

A Canvas Come to Life
The cel-shaded visuals remain timeless. Verdant gardens bloom after cleansing corruption, while corrupted zones drip with oily black tendrils. The Limited Edition’s art book reveals inspirations: Persian miniatures, Okami’s brushwork, and even Mirror’s Edge’s purity of motion.

Sound as Sorcery
Chatwood and Inon Zur’s soundtrack—a highlight of the Limited Edition’s Blu-ray—melds duduk flutes and electric guitars. Elika’s voice actress, Kari Wahlgren, imbues every line with vulnerability, contrasting Nolan North’s Prince, whose sarcasm masks insecurity.


Reception & Legacy

Critical Divide
The game holds Metacritic scores of 81–85/100, praised for art and innovation but critiqued for ease and repetition. The Limited Edition’s extras softened backlash, offering value beyond the base game.

Influence on Ubisoft
Its DNA lives in Assassin’s Creed’s parkour and Immortals Fenyx Rising’s myths. Yet, its commercial underperformance (2.5M sales by 2009) shelved plans for direct sequels, leaving the 2008 reboot a beautiful oddity.


Conclusion

Prince of Persia (Limited Edition) is a paradox: a game that sacrificed franchise staples for artistry, bolstered by a collector’s package that celebrates its risks. While its combat and platforming lack the trilogy’s grit, its world remains a masterclass in atmosphere. The Limited Edition doesn’t just preserve this vision—it immortalizes a moment when Ubisoft dared to reimagine a legend. For better or worse, this Prince dances to his own rhythm, and history will remember him for it.

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