Rayman Collection

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Description

The Rayman Collection is a compilation released in 2013 for Windows, bundling four iconic platformer games—Rayman Forever, Rayman 2: The Great Escape, Rayman 3: Hoodlum Havoc, and Rayman Origins. Set in a vibrant, magical world filled with whimsical landscapes and imaginative creatures, players guide the limbless hero Rayman through diverse challenges across these beloved titles, spanning the franchise’s evolution from its early roots to modern innovations.

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Rayman Collection Reviews & Reception

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Rayman Collection Cheats & Codes

PlayStation 2

Code Effect
Square or Circle (15 times) Unlocks The Schplong minigame
Hold L1 + R1, L2, R2, L2, R2, L2, R2 Unlocks bonus mini games

PC

Enter codes while the game is paused or at the ‘Access Denied’ screen.

Code Effect
gothere Allows the player to select any level
nomovies Allows the player to skip cutscenes with the Enter key
nomoremurfy Disables all Murfy cutscenes
gimmelumz Gains 10 lums
gimmelife Gains full health
allvign Shows alternate loading screens
glowfist Unlocks charged shots
hangon Unlocks grapple ability
A, Numpad 0, Q, W, Q, W Allows access to a bonus level without collecting all cages and lums

Dreamcast

Enter codes on controller 2 during gameplay.

Code Effect
D-Pad Down, A, D-Pad Down, B, A, Y, X Kaleidoscope Textures (after next load screen)
D-Pad Up, X, Y, D-Pad Down, Y, X, D-Pad Left, D-Pad Right Sets VMU 1 BIOS icon to Rayman 2
A, B, X, Y, X, Y Allows access to a bonus level without collecting all cages and lums

Nintendo 64

At the ‘Access Denied’ screen after beating a level.

Code Effect
A, C-Up, C-Left, C-Right, C-Left, C-Right Unlocks bonus stage

3DS

At the ‘Access Denied’ screen after beating a level.

Code Effect
B, Y, D-Pad Right, D-Pad Left, D-Pad Right, D-Pad Left Allows access to a bonus level without collecting all cages and lums

Rayman Collection: Review

Introduction

In the vibrant tapestry of video game history, few franchises embody the spirit of unbridled creativity and imaginative whimsy quite like Rayman. Born from the mind of Michel Ancel and nurtured by Ubisoft Montpellier, the series has defied genre conventions and platform limitations for decades. The Rayman Collection, released in 2013 for Windows, is not merely a compilation but a curated odyssey through the series’ evolution—a testament to its resilience, innovation, and enduring charm. This anthology bundles four pivotal entries: Rayman Forever (1998), Rayman 2: The Great Escape (1999), Rayman 3: Hoodlum Havoc (2003), and Rayman Origins (2011). Together, they chronicle a journey from 2D platforming roots to 3D exploration, a comedic detour, and a triumphant return to form. This review argues that the Rayman Collection is a masterclass in game preservation and a showcase of how artistic vision can transcend technological eras, offering players both a nostalgic pilgrimage and a reaffirmation of platforming excellence.

Development History & Context

The Rayman Collection reflects Ubisoft’s strategic consolidation of its most influential titles during an era of digital distribution and HD remasters. Each game represents a distinct chapter in Ubisoft Montpellier’s creative odyssey, shaped by technological constraints and the evolving gaming landscape.

Michel Ancel’s Vision and Ubisoft Montpellier

Michel Ancel, the series’ visionary creator, conceived Rayman as a teenager in the 1980s, inspired by Celtic, Chinese, and Russian fairy tales and his own childhood adventures near rivers and forests. His goal was a “colourful platform game with breathtaking graphics, concrete animations, fantasy, humour, and great playability.” After joining Ubisoft in 1989, Ancel prototyped Rayman for the Atari ST before pivoting to the canceled Super NES CD-ROM. Faced with hardware limitations, the team transitioned to the Atari Jaguar, PlayStation, and Sega Saturn, allocating 15 million francs and expanding the team to 100 people. The original Rayman (1995) became a launch title for the PlayStation, competing directly with Japanese platformers. By the time of the Collection, Ubisoft Montpellier had become synonymous with quality, having pioneered innovations like the UbiArt Framework for Origins.

Technological Constraints and Evolving Landscapes

  • Rayman Forever: Enhanced from the 1995 original, it leveraged 60 Hz animations—a rarity in an era dominated by 5-fps sprites. The game’s level transitions and fluidity pushed the limits of 5th-gen consoles but were constrained by cartridge and CD-ROM storage.
  • Rayman 2: The Great Escape: A technological leap into 3D, developed for the Nintendo 64, PlayStation, and Dreamcast. The game’s open-world exploration and pre-rendered backgrounds challenged the era’s memory limits, while its narrative-driven approach contrasted with the era’s trend of mascot platformers.
  • Rayman 3: Hoodlum Havoc: Built for 6th-gen consoles (PS2, GameCube, Xbox), it embraced real-time physics and voice acting, but its linear design reflected a shift toward accessibility amid rising development costs.
  • Rayman Origins: Created using Ubisoft’s UbiArt Framework, it combined hand-drawn art with modern hardware, enabling seamless animation and dynamic level design. This was a response to the Rabbids-centric spin-offs, aiming to reclaim Rayman’s artistic identity.

The 2013 Collection arrived amid the rise of digital storefronts, offering PC gamers a gateway to these milestones without console fragmentation. Its release coincided with Rayman Legends, highlighting Ubisoft’s confidence in the brand’s longevity.

Narrative & Thematic Deep Dive

The Rayman series eschews complex plots in favor of fable-like simplicity, weaving themes of heroism, creativity, and harmony into vibrant storytelling. Each game in the Collection offers a unique narrative lens:

Rayman Forever: The Genesis of Chaos

Mr. Dark’s theft of the Great Protoon disrupts the world’s balance, plunging it into chaos. Rayman’s quest to retrieve it and free imprisoned Electoons is a metaphor for restoring order. Themes of innocence versus corruption permeate the game, with Betilla the Fairy serving as a maternal guide. The lack of dialogue emphasizes visual storytelling, where environments themselves narrate the tale—from the whimsical Candy Château to the eerie Caves of Skops. The narrative’s brevity underscores its fairy-tale roots, framing heroism as a natural response to imbalance.

Rayman 2: The Epic of Liberation

This installment expands the scope into an intergalactic saga. Admiral Razorbeard’s Robo-Pirates invade the Glade of Dreams, enslaving its inhabitants and shattering the Heart of the World. Rayman’s journey to awaken Polokus (the Bubble Dreamer) via four masks introduces allies like Globox and Ly, whose camaraderie exemplifies themes of friendship and sacrifice. The narrative blends ecological caution (industrialization desecrating nature) with hope, culminating in a climactic battle aboard Razorbeard’s flagship, Grolgoth. Full voice acting elevates the drama, making the world feel lived-in and urgent.

Rayman 3: Hoodlum Havoc: Comedy and Absurdity

Here, the series embraces self-aware humor. Rayman accidentally creates André—a sentient Black Lum—by scaring a Red Lum. André’s Hoodlum army threatens the world, but the narrative prioritizes laughs over lore. John Leguizamo’s manic Globox and Billy West’s deadpan Murfly infuse the story with comedic energy. Themes of unintended consequences and the folly of ego drive the plot, culminating in André’s possession of Globox and a showdown that blends slapstick with satire. The game’s lampooning of villain tropes (“I’ll get you next time, Rayman!”) underscores its playful deconstruction of platforming tropes.

Rayman Origins: The Alchemy of Dreams

The narrative centers on the Bubble Dreamer’s nightmares manifesting as “Darktoons,” corrupting the Glade. Rayman and Globox awaken to restore balance, delving into a dreamscape where themes of creativity and imagination reign. Betilla’s five sister fairies introduce lore about the Glade’s origins, while the Land of the Livid Dead—a realm of Voodoo Mama’s corrupted nightmares—explores fear and redemption. The story’s minimalism serves the art, with environmental storytelling replacing exposition. It champions the power of play as a counter to nihilism, positioning the Glade as a canvas boundless in potential.

Across the Collection, the core theme remains harmony: between nature and industry in Rayman 2, creativity and decay in Origins, and chaos and order in the original. Rayman himself—an armless, footless hero—embodies the idea that heroism transcends physical form.

Gameplay Mechanics & Systems

The Rayman Collection charts the series’ mechanical evolution, from precision platforming to open exploration and back again. Each title offers distinct systems that reflect its era and ambitions.

Rayman Forever: Precision and Discovery

  • Core Mechanics: Running, jumping, gliding via hair, and the “telescopic fist” for grappling or attacking. Abilities unlock progressively—wall-running, climbing, and helicopter hair.
  • Progression: Collect Electoons (caged creatures) and Tings (blue crystals) to access new worlds and gain lives. Hidden Magician rooms offer timed challenges for bonuses.
  • Challenge: High difficulty demands mastery of timing and memorization, with hazards like spiked plants and anti-gravity sections. The lack of save points amplifies tension.
  • UI/Innovation: Minimalist UI contrasts with intricate level design. The game’s fluid animations and hidden paths reward exploration, setting a template for collectathon platformers.

Rayman 2: The Great Escape: Exploration and Scale

  • Core Mechanics: 3D traversal on foot, via flying sections, and vehicles (e.g., rocket). Combat uses fists and power-ups (like the Lockjaw).
  • Progression: Lums (yellow orbs) grant health and new abilities. Hubs like the Sanctuary of Water and Reefs are interconnected, requiring backtracking.
  • Challenge: Puzzles and environmental hazards (e.g., currents, laser grids) replace pure platforming. Camera issues occasionally disrupt flow.
  • UI/Innovation: UbiArt Framework precursor seen in seamless level transitions. The game popularized “collect-a-thon” 3D exploration, influencing titles like Banjo-Kazooie.

Rayman 3: Hoodlum Havoc: Action and Access

  • Core Mechanics: Fast-paced combat with combos (e.g., “Thousand Punch”). Power-ups like the Shock Rocket and Vortex alter playstyles.
  • Progression: Lums charge power-ups; levels are linear but vehicle-based sections (e.g., mosquito racing) add variety.
  • Challenge: Reduced difficulty compared to predecessors. Stealth segments and boss fights (e.g., Reflux) break pace but feel incongruous.
  • UI/Innovation: Voice-acted dialogue and exaggerated animations enhance personality. The game’s focus on spectacle over precision marked a commercial pivot.

Rayman Origins: Renaissance of Precision

  • Core Mechanics: 2D platforming with Blue Punch attacks, wall-running, and water-skiing. Up to 4 players cooperatively via drop-in/drop-out.
  • Progression: Electoons unlock new worlds; Purple Lums activate “Treasure Chest” minigames. Hidden Teensies encourage 100% completion.
  • Challenge: Brutal but fair, with “masocore” design (e.g., precision jumps in Land of the Livid Dead). Dynamic difficulty via player count keeps it accessible.
  • UI/Innovation: UbiArt Framework enables parallax scrolling and destructible environments. Rhythmic levels (e.g., “Castle Rock”) sync gameplay to music, pioneering mechanics later seen in Celeste.

Cooperative Multiplayer: A standout in Origins, enabling chaotic camaraderie. Players can save each other, share abilities, and compete for Lums, transforming solo challenges into shared triumphs.

Flaws: Rayman 2‘s camera and Rayman 3‘s linearity date poorly, while Rayman Forever‘s archaic save system frustrates. Yet, the Collection‘s mechanical diversity remains a strength, showcasing platforming’s evolution.

World-Building, Art & Sound

The Rayman universe is defined by its surreal, painterly worlds and audio-visual synergy, making the Collection a feast for the senses.

Artistic Vision: From Hand-Drawn to UbiArt

  • Rayman Forever: Vibrant 2D sprites with watercolor textures. Worlds like the Blue Mountains and Candy Château evoke storybook art, with exaggerated character designs (e.g., mosquito kings).
  • Rayman 2: Pre-rendered backgrounds blend with 3D models, creating depth in locales like the Fairy Glades and Pirate Ship. Industrial contrasts (e.g., mechanical fortresses vs. nature) reinforce themes.
  • Rayman 3: Cel-shaded characters and comic-book-inspired environments (e.g., Bog of Murk) prioritize personality over realism.
  • Rayman Origins: UbiArt Framework delivers unparalleled hand-drawn beauty. Each world has a distinct style: the Gourmand Land’s edible landscapes, the Sea of Serendipity’s aquatic bioluminescence, and the Mystical Pique’s gravity-defying architecture. Animation is fluid, with characters’ expressions conveying emotion without dialogue.

Atmosphere and Sound Design

  • Rayman Forever: Chiptune melodies (e.g., “Jungle Drums”) and organic sound effects (birdsong, water splashes) create a fairy-tale ambiance.
  • Rayman 2: Orchestral swells (e.g., “The Fairy Glades”) and environmental audio (wind, waves) immerse players in scale. Voice acting adds weight to characters.
  • Rayman 3: Rock and jazz tracks (e.g., “Hoodlum HQ”) match the game’s irreverent tone, with exaggerated sound effects (plunger impacts, Globox’s burps).
  • Rayman Origins: Eclectic score blends jazz, folk, and electronic elements (e.g., “Land of the Livid Dead’s” haunting didgeridoo). Dynamic music intensifies during boss fights, while environmental sounds (mosquito buzzing, crumbling stone) enhance immersion.

The Collection‘s art and sound are not just aesthetic choices but narrative tools. Rayman 2‘s industrial decay is audible in clanking machinery, while Origins‘ whimsy is visualized in its kaleidoscopic flora. Together, they create a universe where creativity knows no bounds.

Reception & Legacy

The Rayman Collection received moderate acclaim, serving as a bridge between nostalgia and modern gaming. Its legacy lies in preserving classics and influencing platforming’s future.

Critical and Commercial Reception

  • Launch Reception: Praised for value and variety, though criticized for lacking Rayman Legends (released the same month). PC Gamer noted it as “essential for platforming fans,” while IGN lamented the absence of HD upgrades for older titles.
  • Individual Game Legacies:
    • Rayman Forever: Original Rayman was a PS1 bestseller (900k+ copies), praised for animation but criticized for difficulty.
    • Rayman 2: Acclaimed as a “3D platforming masterpiece” (Metacritic 93% for Dreamcast), influencing Jak and Daxter and Ratchet & Clank.
    • Rayman 3: Mixed reviews (Metacritic 74% for PC), but its humor and combat were noted as strengths.
    • Rayman Origins: Hailed as a “return to form” (Metacritic 86% for PC), revitalizing 2D platformers and inspiring Celeste and Hollow Knight.

Influence and Evolution

  • Genre Impact: Rayman 2‘s open-world design and Origins‘ UbiArt Framework set industry standards. The Collection reinforced 2D platforming’s viability in the HD era.
  • Franchise Resilience: After the Rabbids spin-off era, the Collection (and Legends) reaffirmed Rayman’s identity as a character-driven IP. Michel Ancel’s retirement in 2019 cemented these titles as his definitive legacy.
  • Cultural Preservation: Fan mods and emulators keep older titles alive, while the Collection introduced new audiences to Ancel’s vision. Rayman Origins‘ art style remains iconic, referenced in indies like Tunic.

Reputation Over Time

Initially seen as a stopgap, the Collection is now viewed as a vital artifact, preserving the series’ creative arc. Its inclusion on platforms like Steam ensures accessibility, while retrospectives highlight its role in Ubisoft’s history.

Conclusion

The Rayman Collection is more than a compilation—it is a curated museum of platforming innovation, a testament to Ubisoft Montpellier’s artistry, and a love letter to Michel Ancel’s boundless imagination. From the fairy-tale charm of Rayman Forever to the renaissance perfection of Rayman Origins, the anthology captures the series’ essence: joy in movement, beauty in design, and heart in storytelling. While technical limitations of older titles and the absence of Legends hinder its polish, the Collection‘s value lies in its cohesion—a journey through the evolution of 3D, the reinvention of 2D, and the unyielding spirit of a limbless hero. It stands as an essential artifact of gaming history, proving that creative vision transcends hardware and time. For players seeking pure, unadulterated platforming magic, the Rayman Collection is not just a collection of games—it is a masterclass in the art of play. Verdict: Timeless.

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