- Release Year: 2016
- Platforms: Blacknut, Gloud, Nintendo Switch, PlayStation 4, Windows, Xbox One
- Publisher: Bigben Interactive S.A., Frogwares Game Development Studio
- Developer: Frogwares Game Development Studio
- Genre: Adventure
- Perspective: First-person
- Game Mode: Single-player
- Gameplay: Investigation, Puzzle elements, Quick Time Events, Stealth
- Setting: Europe, Industrial Age, London
- Average Score: 68/100

Description
Set in late 19th-century London, ‘Sherlock Holmes: The Devil’s Daughter’ follows the iconic detective as he investigates supernatural occurrences intertwined with a personal framing narrative involving his mysterious adoptive daughter Kate. Players engage in classic deduction mechanics—searching crime scenes, interrogating suspects, and solving intricate puzzles—while navigating redesigned characters, dual-choice inspections for evidence interpretation, and perspective shifts to companions like Watson and Holmes’ dog Toby.
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Sherlock Holmes: The Devil’s Daughter Reviews & Reception
metacritic.com (71/100): Even better than Frogwares’ previous attempts at creating an accurate representation of the character and sleuthing of Sherlock Holmes, therefore elevating it to being the best videogame adaptation of the character and story thus far.
the-tech-vortex.com : Sherlock Holmes: The Devil’s Daughter is a captivating chapter in Frogwares’ long-running detective adventure series, inviting players to step into the fog-laden streets of Victorian London as the iconic sleuth.
ign.com : The game ultimately fails to make you feel like the titular English detective, making gameplay frustrating and dull.
opencritic.com (65/100): An increased focus on action and unsatisfying cases overshadows the decent bits in this detective adventure.
Sherlock Holmes: The Devil’s Daughter: Review
Introduction
Sherlock Holmes: The Devil’s Daughter is an 2016 adventure-mystery game developed by Frogwares for Windows, PlayStation 4, and Xbox One. Set in late 19th-century London, the game introduces Sherlock Holmes with a younger, more dynamic appearance while maintaining the same timeline as prior Frogwares Holmes games. The story revolves around five standalone cases linked by Sherlock’s struggle with his adoptive daughter Kate and a mysterious neighbor Alice.
Development History & Context
Frogwares aimed to reboot the series with a fresh look, featuring a younger Holmes and Watson. The game was a direct sequel to The Testament of Sherlock Holmes, continuing the story where Kate (Moriarty’s daughter) is now central. Unveiled in 2015, the development shifted from previous titles by scaling back some investigative elements in favor of more action-oriented gameplay while retaining the series’ signature deduction mechanics.
Narrative & Thematic Deep Dive
The game’s five cases span varied genres:
1. Prey Tell: Unmasks aristocratic hunting of the poor
2. A Study in Green: Investigates a Mayan curse
3. Infamy: Uncovers a bomb plot by a Puppy Love-inspired actor
4. Chain Reaction: Tracks a bank robbery gone wrong
5. Fever Dreams: Rescues Kate from Alice’s clutches
Each case features moral choices affecting case outcomes, while the overarching story deals with family secrets and Moriarty’s legacy. The themes explore:
– Good vs. Evil through the lens of Moriarty’s child
– The moral ambiguity of crime and punishment
– The emotional toll of secrecy on family dynamics
Gameplay Mechanics & Systems
The core gameplay revolves around:
– Clue Collection: Searching crime scenes for clues
– Deduction Board: Linking clues to form hypotheses (with permanent consequences for wrong choices)
– Character Profiling: Interpreting visual clues to understand suspects
– Mini-Games: Action-based sequences (like chases, fights) and logic puzzles
– Multiple Playable Characters: Brief control of Watson, Wiggins, and Toby
Innovations include forced perspective shifts and more intensive action sequences, though some mechanics like QTEs draw mixed reviews.
World-Building, Art & Sound
The art direction captures Victorian London’s fog-shrouded streets and opulent interiors, though character textures show some aging. The soundtrack uses orchestral motifs to heighten tension and atmosphere. Voice acting ranges from strong (Watson) to less emotive (Kate), affecting immersion. Sound effects veritably place players in bustling marketplaces or eerie forests.
Reception & Legacy
The game received mixed reviews:
– Positive Aspects: Compelling story, varied gameplay, moral choices
– Criticism: Technical issues (frame rate, screen tearing), uneven pacing, underdeveloped characters
Notable reviews:
– PSN Stores: 90% – “Even better than Crimes & Punishments”
– GameSpot: 70% – “Average game”
– IGROMANIA: 60% – “Series moving in direction of action films”
It remains a cult favorite for its atmospheric storytelling and deduction mechanics, though technical flaws and narrative unevenness limit its mainstream appeal.
Conclusion
Sherlock Holmes: The Devil’s Daughter is a flawed yet engrossing entry in the Frogwares Holmes series. While its technical issues and pacing problems may frustrate some, the rich narrative, innovative deduction system, and moral complexity make it a must-play for fans of detective games and Sherlock Holmes enthusiasts. The game leaves a lasting impression with its emotional stakes and unforgettable case conclusions.