- Release Year: 2001
- Platforms: Arcade, PlayStation 2, PlayStation 3, Windows, Xbox
- Publisher: Disney Interactive, LucasArts Entertainment Company LLC, Tsunami Visual Technologies, Inc.
- Developer: LucasArts Entertainment Company LLC
- Genre: Action, Simulation
- Perspective: Behind view
- Game Mode: Single-player
- Gameplay: Space flight, Vehicular combat
- Setting: Futuristic, Sci-fi
- Average Score: 80/100

Description
Set during the events of Star Wars Episode I: The Phantom Menace, Star Wars: Starfighter follows three protagonists—Rhys Dallows, a Naboo pilot; Vana Sage, a mercenary; and Nym, a pirate leader—as they unite to combat the Trade Federation’s invasion of Naboo. Players engage in intense space combat missions, piloting unique starfighters with distinct capabilities to thwart the Federation’s destructive plans. The game immerses fans in the pivotal battle for control of the planet, blending cinematic storytelling with arcade-style flight action in the iconic Star Wars universe.
Gameplay Videos
Where to Buy Star Wars: Starfighter
Star Wars: Starfighter Free Download
Star Wars: Starfighter Guides & Walkthroughs
Star Wars: Starfighter Reviews & Reception
metacritic.com (84/100): The graphics are breathtaking. After minutes of play the real world around you just seems to melt away…May many, many hours of great gameplay be with you!
mobygames.com (76/100): As with the movie it is based on. Looks great but is simplistic and a bit hollow.
Star Wars: Starfighter Cheats & Codes
Xbox – Star Wars Starfighter: Special Edition
| Code | Effect |
|---|---|
| DIRECTOR | Alternate Camera Angles |
| SIZZLE | Default Screen |
| BLUENSF | Experimental N-1 Fighter |
| HEROES | Hero Gallery |
| EARCHIPS | Invincibility |
| JARJAR | Jar Jar Mode |
| NOHUD | No HUD’s |
| PLANETS | Planet Gallery |
| SHIPS | Ship Gallery |
| EUROPA | Unlock All |
| CREDITS | View Credits |
| TEAM | View Development Team |
| JAMES | View James’ Work Day |
| LATEAM | View LucasArts development team |
| SIMON | View Pictures of Simon |
| SLTEAM | View Secret Level development team |
PS2 – Star Wars: Starfighter
| Code | Effect |
|---|---|
| ANDREW | Bonus Multiplayer Missions |
| WOZ | Christmas Video |
| CREDITS | Credits |
| TEAM | Development Team Photo |
| DIRECTOR | Digital Director |
| LTDJGD | Hidden Message |
| JAMEZ | Hidden Slide Show |
| JARJAR | Invert directions |
| MINIME | Invincible Mode |
| OVERSEER | Master Code |
| NOHUD | No HUD |
| PLANETS | Preliminary Art |
| BLUENSF | Secret Bonus Mission Craft |
| SHIPS | Ship Gallery |
| SIMON | Simon Day Photo |
| HEROES | View Character Sketches |
| OVERSEER | Unlock Everything |
| BLUENSF | Secret spaceship for bonus missions |
| NOHUD | Disable cockpit displays |
| HEROES | Spaceship and cast pictures |
| PLANETS | Pre-production art |
| TEAM | View development team |
| SHOTS | Default screen |
| SIZZLE | Default screen |
| HOTEL | Default screen |
PC – Star Wars: Starfighter
Enter one of the following codes at the options menu to activate the corresponding cheat function.
| Code | Effect |
|---|---|
| overseer | All Cheat Options |
| nohud | Bonus Features Unlocked |
| woz | Christmas FMV |
| director | Director’s Cut Mode |
| ships | Enemy Ship Gallery |
| minime | Invincibility |
| james | James’ Day of Work |
| jarjar | Jar-Jar Mode |
| simon | Pictures of Simon |
| planets | Pre-Production Art |
| ltdjgd | Programmer’s Message |
| bigone | Queen Amidala’s Ship |
| bluensf | Secret Spaceship for Bonus Missions |
| heroes | Spaceship and Cast Pictures |
| credits | View Credits |
| slteam | View Programming Team |
| lateam | View Programming Team |
Star Wars: Starfighter: Review
Star Wars: Starfighter, released in 2001, stands as a testament to LucasArts’ ability to blend engaging storytelling with thrilling space combat. Set against the backdrop of the events leading up to the Battle of Naboo, this action game offers players a unique perspective on the Star Wars universe, focusing on three lesser-known characters: Rhys Dallows, Vana Sage, and Nym. This review will delve into the game’s development history, narrative depth, gameplay mechanics, world-building, and its enduring legacy.
Development History & Context
The Studio
LucasArts, a subsidiary of Lucasfilm, was renowned for its innovative and high-quality games, particularly those set in the Star Wars universe. Star Wars: Starfighter was developed by LucasArts in collaboration with Blitz Games Studios for the PlayStation 2 version and Secret Level, Inc. for the Xbox and Windows ports. The game was directed by Daron Stinnett and written by Matthew Jacobs, both of whom brought a deep understanding of the Star Wars lore to the project.
The Creators’ Vision
The creators aimed to offer a fresh take on the Star Wars franchise by focusing on characters who were not Jedi or Sith, but ordinary individuals caught up in the galactic conflict. This approach allowed for a more grounded and relatable narrative, while still delivering the high-octane action that fans of the series crave. The game’s mission design was inspired by classic space combat simulators like X-Wing and TIE Fighter, but with a more arcade-style focus to appeal to a broader audience.
Technological Constraints
The early 2000s were a time of rapid technological advancement in the gaming industry. The PlayStation 2, released in 2000, was one of the most powerful consoles of its time, capable of rendering detailed 3D environments and supporting complex gameplay mechanics. However, the Xbox, released later in 2001, offered even more advanced graphics and processing power, allowing for enhanced visuals and additional features in the Special Edition of Star Wars: Starfighter.
The Gaming Landscape
The gaming landscape in 2001 was dominated by console wars, with the PlayStation 2 and Xbox vying for market share. Star Wars: Starfighter was released at a time when the PlayStation 2 was struggling to find its footing, with a lack of killer apps to showcase its capabilities. The game’s release helped to establish the PS2 as a viable platform for high-quality, action-packed experiences.
Narrative & Thematic Deep Dive
Plot
The story of Star Wars: Starfighter unfolds in three distinct chapters, each focusing on one of the main characters. Rhys Dallows, a rookie pilot in the Naboo Royal Space Fighter Corps, is tasked with defending Queen Amidala from the Trade Federation. Vana Sage, a mercenary, is betrayed by the Trade Federation after testing their new Scarab starfighter. Nym, a Feeorin pirate, is captured by Vana but escapes and joins forces with her and Rhys to fight against the Trade Federation.
The narrative is interwoven with themes of loyalty, redemption, and the struggle against oppression. Each character brings a unique perspective to the story, with Rhys representing innocence and determination, Vana embodying cunning and survival, and Nym adding a touch of roguish charm. The plot culminates in a climactic battle against the Droid Control Ship, where the three characters must work together to save Naboo.
Characters
Rhys Dallows is the heart of the story, a young and eager pilot who is thrust into a war he barely understands. His journey from naive rookie to seasoned warrior is one of the game’s most compelling arcs. Vana Sage, a skilled and resourceful mercenary, serves as the voice of reason and experience, guiding Rhys and Nym through the dangers they face. Nym, the pirate, adds a layer of unpredictability and humor to the story, often serving as the catalyst for action and adventure.
Dialogue
The dialogue in Star Wars: Starfighter is sharp and engaging, with each character having a distinct voice and mannerisms. The game’s writers did an excellent job of capturing the essence of the Star Wars universe, with references to classic characters and events woven throughout the script. The voice acting is top-notch, bringing the characters to life and immersing players in the story.
Themes
The game explores themes of heroism, sacrifice, and the power of unity. The three main characters, despite their differences, must learn to trust and rely on each other to overcome the challenges they face. This theme of cooperation and camaraderie is a central pillar of the Star Wars franchise, and Star Wars: Starfighter does an excellent job of highlighting it.
Gameplay Mechanics & Systems
Core Gameplay Loops
Star Wars: Starfighter features a variety of gameplay mechanics designed to keep players engaged and challenged. The core gameplay loop revolves around completing missions, which can range from escorting friendly ships to destroying enemy targets. Each mission is designed to test the player’s skills in different ways, with a mix of space and planetary combat.
Combat
The combat in Star Wars: Starfighter is fast-paced and exhilarating, with a focus on arcade-style action. Players have full control over their starfighters, allowing for precise maneuvering and targeting. The game features a variety of weapons and abilities, each with its own strengths and weaknesses. Players must learn to adapt their strategies based on the mission objectives and the enemies they face.
Character Progression
Character progression in Star Wars: Starfighter is tied to the completion of missions and the unlocking of new starfighters. As players progress through the game, they gain access to more powerful and versatile ships, each with its own unique set of weapons and abilities. This progression system encourages players to experiment with different playstyles and strategies.
UI
The user interface in Star Wars: Starfighter is clean and intuitive, with all necessary information displayed on the heads-up display (HUD). The HUD provides real-time feedback on the player’s status, including health, shields, ammunition, and target information. The interface is designed to be unobtrusive, allowing players to focus on the action without being overwhelmed by data.
Innovative or Flawed Systems
One of the game’s most innovative features is its use of cheat codes to unlock additional content. Players can enter codes to access bonus missions, videos, and starfighters, adding replayability and depth to the game. However, the multiplayer modes, particularly on the PC version, were criticized for their lack of features and depth. The Xbox Special Edition addressed some of these issues, but the PC port felt rushed and incomplete.
World-Building, Art & Sound
Setting
The game’s setting is the Star Wars universe, specifically the events leading up to the Battle of Naboo. The game features a variety of environments, from the lush landscapes of Naboo to the stark, industrial interiors of the Droid Control Ship. Each environment is meticulously detailed, immersing players in the rich and diverse world of Star Wars.
Atmosphere
The atmosphere in Star Wars: Starfighter is electric, with a sense of urgency and danger permeating every mission. The game’s use of lighting, sound effects, and music creates a immersive and engaging experience. The attention to detail in the game’s design is evident, from the sleek lines of the starfighters to the intricate textures of the environments.
Visual Direction
The visual direction of Star Wars: Starfighter is stunning, with cutting-edge graphics for its time. The game features realistic and accurately rendered 3D starships, set against a backdrop of beautifully designed environments. The use of lighting and special effects adds depth and realism to the game’s visuals, making it a feast for the eyes.
Sound Design
The sound design in Star Wars: Starfighter is exceptional, with a soundtrack composed by John Williams himself. The game features a mix of classic Star Wars themes and original compositions, creating a sense of familiarity and nostalgia. The sound effects are crisp and immersive, from the roar of the starfighter engines to the explosive impact of weapons. The voice acting is top-notch, bringing the characters to life and enhancing the game’s narrative.
Reception & Legacy
Critical & Commercial Reception
Star Wars: Starfighter received generally favorable reviews upon its release, with critics praising its engaging story, thrilling gameplay, and stunning visuals. The PlayStation 2 and Xbox versions were particularly well-received, with many reviewers highlighting the game’s innovative use of the Star Wars license. The PC version, however, received mixed reviews, with critics citing its lack of features and depth.
Commercially, the game was a success, selling well on all platforms. The Xbox Special Edition, in particular, was praised for its enhanced graphics and additional content. The game’s legacy was further cemented with the release of a sequel, Star Wars: Jedi Starfighter, which built upon the foundation laid by its predecessor.
Influence on Subsequent Games & the Industry
Star Wars: Starfighter had a significant impact on the gaming industry, demonstrating the potential of the Star Wars license to deliver engaging and innovative experiences. The game’s focus on character-driven storytelling and arcade-style action influenced a generation of space combat simulators, from Freelancer to Everspace. Its success also paved the way for future Star Wars games, showing that the franchise could thrive beyond the confines of the Jedi and Sith.
Conclusion
Star Wars: Starfighter is a shining example of how to blend engaging storytelling with thrilling gameplay. Its unique focus on lesser-known characters, combined with its innovative use of the Star Wars license, makes it a standout title in the franchise’s extensive library. The game’s stunning visuals, immersive sound design, and engaging narrative create an experience that is both nostalgic and fresh. Despite its flaws, particularly in the PC version, Star Wars: Starfighter remains a beloved and influential title, deserving of its place in video game history. Whether you’re a die-hard Star Wars fan or a casual gamer, Star Wars: Starfighter offers an unforgettable journey into the heart of the galaxy far, far away.