Syndicate Wars

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Description

Syndicate Wars is a dark cyberpunk action-strategy sequel where players command either the Eurocorp Syndicate or the Church of the New Epoch in a battle for global domination across 30 violent missions spanning 60 levels. Featuring fully rotatable 3D cityscapes, players lead squads of cyborg agents using futuristic weapons like nuclear grenades and psycho gas, alongside vehicles such as Antigrav crafts, to achieve world control through tactical combat and city-wide destruction.

Gameplay Videos

Where to Buy Syndicate Wars

PC

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Syndicate Wars Mods

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Syndicate Wars Reviews & Reception

metacritic.com (84/100): A fantastic Real‑time tactical game with a decent Co‑Op mode made this a real gem to own.

gamespot.com (75/100): Masterfully recaptures the dark, deadly emotion of the original.

mobygames.com (80/100): The really great action/strategy game approaching perfection.

Syndicate Wars Cheats & Codes

PC

Enter ‘POOSLICE’ as your name at the login screen to enable cheats. A sound will confirm activation. You can then delete ‘POOSLICE’ and use your own name while keeping cheats enabled.

Code Effect
. Hold the period key at the mission briefing to gain $10,000 (money).
U At the research screen, fast-forward one day in research.
0 At the research screen, unlocks more researchable weapons and upgrades.
Alt+C During a mission, completes the current mission.
Alt+T Teleports the active agent to the current mouse location (only one at a time).
Shift+Q During gameplay, gives full weapons and health (or invincibility, as some sources mention triple shield).
q During gameplay, unlocks full ammo, weapons, and shields for agents; also revives dead characters (context-dependent).
Alt+Q Revives dead agents and zealots.
Alt-C At the research screen, skip the current level.
O At the research screen, unlocks more items to research.
main /w /m[mission number 1-108] Command line parameter to skip directly to a specific mission (where [mission number 1-108] is replaced with an actual number).
/m Command line parameter. When added to PLAY.BAT, allows pressing the period key at menus to get $10,000 repeatedly.

PlayStation

During the intro screen, input the sequence: Up, Up, Down, Down, Left, Right, X, Circle to activate cheats.

Code Effect
Up, Up, Down, Down, Left, Right, X, Circle During intro, gives all weapons (full arsenal).

PlayStation (CodeBreaker)

For PlayStation 1, use of CodeBreaker codes. Each line is a code to be entered in a cheating device or emulator. Does not require an activation sequence.

Code Effect
800E39AC C9FF 800E39AE 3B9A Infinite Money.
800EBA30 DFFF 800EBA32 3FBB 800EBA34 FFFF All Weapons/Mods Available (purchase to unlock others).
50002004 0000 800E53A8 DFFF 50002004 0000 800E53AA 3FBB 50000404 0000 800E5BC8 DFFF 50000404 0000 800E5BCA 3FBB All Weapons For All Agents (requires GS 2.2+ or emulator support).
50002002 0000 800E5428 FFFF 50000402 0000 800E5BD8 FFFF All Modifications For All Agents (requires GS 2.2+ or emulator support).
800E364C E100 800E364E 05F5 Infinite Money (European version).
8005CA80 0002 8005CA82 1C40 Infinite Health (All Personnel) (European version).
80071660 0004 80071730 0004 Infinite Fire Power (UZI 9mm Machine Gun and Mini Gun) (European version).

PlayStation (GameShark)

For PlayStation 1, GameShark codes can be used on the specified region (EU).

Code Effect
800E364C E100 800E364E 05F5 Infinite Money (European version).
8005CA80 0002 8005CA82 1C40 Infinite Health (All Personnel) (European version).
80071660 0004 80071730 0004 Infinite Fire Power (UZI 9mm. Machine Gun, Mini Gun) (European version).
D01980900000 801980900006 World Debug Menu.
8016BC1C0003 Battle Debug Menu.

Syndicate Wars: Review

Introduction

In the pantheon of classic real-time tactics games, Syndicate Wars stands as a towering achievement, a sequel that not only refined its predecessor’s formula but also expanded upon it with innovative mechanics and a darker, more immersive narrative. Released in 1996 by Bullfrog Productions and published by Electronic Arts, Syndicate Wars is a cyberpunk masterpiece that blends strategic depth with visceral action, creating an experience that remains compelling even decades after its release. This review will delve into the game’s development history, narrative depth, gameplay mechanics, world-building, and its enduring legacy in the gaming industry.

Development History & Context

The Studio and Its Vision

Bullfrog Productions, the studio behind Syndicate Wars, was renowned for its innovative approach to game design. Co-founded by Peter Molyneux and Les Edgar, Bullfrog had already established itself as a pioneer in the strategy genre with titles like Populous and Theme Park. Syndicate Wars was developed using a modified version of the engine used in Magic Carpet, showcasing the studio’s commitment to pushing technological boundaries.

Technological Constraints and Innovations

The game was initially announced as a PlayStation exclusive but was eventually released for DOS in 1996, with the PlayStation version following in 1997. This shift was driven by the need to leverage the more powerful PC hardware of the time, which allowed for more advanced graphics and gameplay mechanics. The game’s isometric view was enhanced with rotation and pitch controls, addressing a major complaint from the original Syndicate about limited visibility.

The Gaming Landscape

The mid-1990s was a period of rapid evolution in the gaming industry. Real-time strategy games were gaining popularity, and Syndicate Wars positioned itself as a unique hybrid of strategy and action. The game’s cyberpunk setting and dark themes set it apart from more traditional strategy titles, appealing to a niche audience that appreciated its mature storytelling and complex mechanics.

Narrative & Thematic Deep Dive

Plot Overview

Syndicate Wars is set 95 years after the events of the original Syndicate, in the year 2191. The game’s narrative revolves around two factions: EuroCorp, a megacorporation that controls the world through mind-control technology, and the Church of the New Epoch, a religious group seeking to undermine EuroCorp’s dominance. The player can choose to align with either faction, each offering a distinct perspective on the conflict.

Characters and Dialogue

The game’s characters are largely faceless cyborg agents, but the narrative is enriched through pre-mission briefings delivered via a fictional email system. These briefings provide insight into the motivations and strategies of both factions, adding depth to the game’s world. The dialogue is terse but effective, conveying the game’s dark, dystopian tone.

Themes and Motifs

Syndicate Wars explores themes of control, rebellion, and the ethical implications of technology. The game’s cyberpunk setting is a commentary on corporate power and the potential for technology to be used for both liberation and oppression. The dual narrative structure, allowing players to side with either EuroCorp or the Church, adds a layer of moral complexity to the game’s themes.

Gameplay Mechanics & Systems

Core Gameplay Loop

The core gameplay loop of Syndicate Wars involves commanding a squad of four agents to complete a series of missions. These missions range from assassinations to sabotage and require a blend of strategic planning and real-time action. The game’s isometric view, enhanced with rotation and pitch controls, provides a dynamic perspective on the battlefield.

Combat and Character Progression

Combat in Syndicate Wars is fast-paced and brutal. Agents can use a variety of weapons, from uzis and miniguns to more advanced directed-energy weapons like pulse lasers and graviton guns. The game’s health and shield systems recharge over time, adding a layer of strategy to combat encounters. Character progression is tied to research and development, allowing players to upgrade their agents’ cybernetic components and acquire new weapons.

User Interface and Controls

The user interface is intuitive, with a clear display of health, shields, and weapon energy. The controls are responsive, allowing for precise movement and targeting. The game’s rotation and pitch controls are particularly noteworthy, providing a level of flexibility that was groundbreaking for its time.

Innovative and Flawed Systems

One of the game’s most innovative features is its multiplayer mode, which combines elements of Quake and Command & Conquer. This mode allows players to engage in competitive multiplayer battles, adding a new dimension to the game’s replayability. However, the PlayStation version of the game suffers from a convoluted control scheme, which can make the game feel clunky and frustrating at times.

World-Building, Art & Sound

Setting and Atmosphere

Syndicate Wars is set in a dystopian future where megacorporations and religious groups vie for control. The game’s cities are gritty and immersive, with a high degree of interactivity. Nearly every object in the game can be destroyed, adding to the sense of chaos and destruction that permeates the game’s world.

Visual Direction

The game’s visual direction is heavily influenced by cyberpunk aesthetics, drawing inspiration from films like Blade Runner. The isometric view, enhanced with rotation and pitch controls, provides a dynamic perspective on the game’s world. The graphics are detailed and atmospheric, with dynamic lighting and spectacular explosions that enhance the game’s immersive quality.

Sound Design

The sound design of Syndicate Wars is exceptional. The game features context-sensitive background music that changes to suit the mood of the on-screen action. The sound effects are realistic and immersive, from the hum of weapons to the crumbling of buildings. The game’s audio design contributes significantly to its atmospheric quality.

Reception & Legacy

Critical and Commercial Reception

Syndicate Wars received widespread critical acclaim upon its release. Critics praised the game’s innovative mechanics, immersive world, and dark themes. The game won Computer Games Strategy Plus‘s 1996 action game of the year award, cementing its status as a classic. However, the PlayStation version of the game was criticized for its convoluted control scheme, which detracted from the overall experience.

Influence on Subsequent Games and the Industry

Syndicate Wars has had a lasting influence on the gaming industry. Its blend of real-time tactics and action has inspired numerous games in the genre. The game’s cyberpunk setting and dark themes have also influenced the development of other cyberpunk titles. The game’s legacy is further cemented by its inclusion in the book 1001 Video Games You Must Play Before You Die.

Evolution of Reputation

Over the years, Syndicate Wars has been re-released on various platforms, including the PlayStation Network and GOG.com. These re-releases have introduced the game to new generations of players, ensuring its continued relevance. The game’s reputation has only grown over time, with many considering it a classic of the real-time tactics genre.

Conclusion

Syndicate Wars is a masterpiece of real-time tactics, blending strategic depth with visceral action in a dark, immersive cyberpunk world. Its innovative mechanics, compelling narrative, and exceptional art and sound design have cemented its status as a classic. Despite some flaws, particularly in the PlayStation version, the game remains a testament to the creative vision of Bullfrog Productions. Its influence on the gaming industry is undeniable, and its legacy continues to inspire new generations of game developers. Syndicate Wars is not just a game; it is a landmark in the history of video games, a title that stands the test of time.

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