- Release Year: 2009
- Platforms: Windows
- Publisher: Konjak
- Developer: Konjak
- Genre: Action
- Perspective: Side view
- Game Mode: Single-player
- Gameplay: Platform, Puzzle elements
- Setting: Fantasy
- Average Score: 81/100

Description
The Legend of Princess is a fast-paced, one-level arcade-style fangame inspired by The Legend of Zelda, developed by Konjak as a tribute to the series. Players control Link in a sprawling Dirt Temple, battling enemies with a sword and special items while solving puzzles involving boxes and keys. The game features arcade-like combat, customizable double jumps (including a chicken flight or ceiling spear), and a mix of action and puzzle elements, all rendered in a retro 2D side-scrolling style.
Gameplay Videos
The Legend of Princess Reviews & Reception
mobygames.com (81/100): A one-level arcade interpretation of Zelda with fast, arcade-like gameplay.
mobygames.com (81/100): Average score: 81% (based on 5 ratings).
The Legend of Princess Cheats & Codes
Nintendo GameCube (GC) – Action Replay Codes [EU]
Master Code – Must Be On
| Code | Effect |
|---|---|
| GKMU-93RZ-82YV6 | Master Code – Must Be On |
| ZFPE-UYKV-PX95X | Master Code – Must Be On |
| AUZE-RTDF-QRZHA | Infinite Health |
| BUPB-PJ7U-J1R82 | Infinite Health |
| R3H6-Y2JE-XP961 | Max Health |
| D7HR-M8D2-G13R2 | Max Health |
| T4W1-XEC4-67PUZ | Infinite Rupees |
| 14VE-K0Y5-KE8MB | Infinite Rupees |
| 2CP2-3C3E-6551Z | Infinite Oxygen |
| M43A-WVVR-VF00A | Infinite Oxygen |
| ZAWP-7BBP-MWPQ7 | Infinite Slingshot Pellets |
| 7BP2-MA3Q-J63RC | Infinite Slingshot Pellets |
| AGGP-BNZV-KH7RH | Infinite Bombs |
| 47GT-1UQ6-7D1ZR | Infinite Bombs |
| 7FEW-GAK4-WY16R | Infinite Arrows |
| TQ7X-AN0G-1R3D9 | Infinite Arrows |
| C1CN-MRHN-CRQH1 | Infinite Lantern Oil |
| PBGR-Z1QJ-YNGPV | Infinite Lantern Oil |
| 1N19-DJDH-1E1RV | Have All Swords/Shields/Tunics |
| D2C9-YB3Y-5VU99 | Have All Swords/Shields/Tunics |
| UEAT-TPFF-UGX8Y | All Hidden Skills Learned |
| GK8K-4JB1-GR6QV | All Hidden Skills Learned |
| 71QK-9V25-X6A5H | All Hidden Skills Learned |
| 7VNW-7RUD-9KYWY | Have Dungeon Map/Compass/Boss Key |
| GWXG-CK3U-59F9P | Have Dungeon Map/Compass/Boss Key |
| 2ZT3-UBRM-03KF6 | Have Dungeon Map/Compass/Boss Key |
| 5MRG-RU3M-EZ4DF | Infinite Small Keys |
| BQJQ-X9QA-9U9GW | Infinite Small Keys |
| 42MX-0ERR-V61WU | Rupees Never Increase or Decrease |
| FACA-PBHC-7D95F | Rupees Never Increase or Decrease |
| UJN1-NYMK-XXGH3 | Have All Letters |
| CD9W-8BVM-A0T0Z | Have All Letters |
| QWBB-G8D2-5A60U | Have All Letters |
| CCKA-YQX0-RZ43K | Have All Letters |
| Z1ZF-KYWF-UFFZT | Have All Letters |
| 7A8F-63JK-DN1RY | Have All Letters |
| 9WQC-VJM8-A7D2W | Have All Golden Bugs |
| T9Y4-QMQN-N9892 | Have All Golden Bugs |
| ZY26-V51M-ZNJEQ | Have Giant Wallet |
| WB4T-TFVC-8CR7Z | Have Giant Wallet |
| 3H3D-Y9P4-NFVT1 | R+D-Pad Left/Right Controls Fog |
| Z4AA-7M5Y-GKV8F | R+D-Pad Left/Right Controls Fog |
| 40Q9-YX89-JRFU2 | R+D-Pad Left/Right Controls Fog |
| 0AJB-RGR4-184YR | R+D-Pad Left/Right Controls Fog |
| N4YF-JKB3-Y5MP8 | R+D-Pad Left/Right Controls Fog |
| 9872-GWYG-JKPR6 | R+D-Pad Left/Right Controls Time |
| Z4AA-7M5Y-GKV8F | R+D-Pad Left/Right Controls Time |
| QVE9-QFUB-35D7B | R+D-Pad Left/Right Controls Time |
| 0AJB-RGR4-184YR | R+D-Pad Left/Right Controls Time |
| JH64-GE4G-M2UA8 | R+D-Pad Left/Right Controls Time |
| CXA2-TW5A-8UF62 | EASY VESSEL OF LIGHT |
| EKJZ-BAU5-83FYC | One Tear Fills 1st Vessel of Light |
| GVN5-JCT8-EY8XY | One Tear Fills 1st Vessel of Light |
| VP61-73M8-2F098 | One Tear Fills 1st Vessel of Light |
| 5X40-TMYU-B6PRG | One Tear Fills 2nd Vessel of Light |
| K1YE-HRZX-3E4ED | One Tear Fills 2nd Vessel of Light |
| KX7E-CJEQ-5C4ER | One Tear Fills 2nd Vessel of Light |
| 41VF-EUVP-CY77Z | One Tear Fills 3rd Vessel of Light |
| MUQN-K0ZJ-B4RVY | One Tear Fills 3rd Vessel of Light |
| ZBKG-N0G1-N92DF | One Tear Fills 3rd Vessel of Light |
Nintendo GameCube (GC) – Action Replay Codes [US]
Master Code – Must Be On
| Code | Effect |
|---|---|
| RMMP-KX6K-NUCPF | Master Code – Must Be On |
| UXWR-Q9Q3-6EBAY | Master Code – Must Be On |
| GE00-1NYZ-PQUWR | Infinite Health |
| MFJJ-N512-MRXG5 | Infinite Health |
| 0WED-Z9Z5-6VQ76 | Max Health |
| D186-CQ6B-QN8XQ | Max Health |
| NE2T-BGBH-TF78X | Infinite Rupees |
| HGK0-1Q0C-43WUX | Infinite Rupees |
| 0FXH-3WF4-CZWCQ | Infinite Oxygen |
| 551C-EM4F-0K688 | Infinite Oxygen |
| 394G-DBNN-MGXXE | Infinite Slingshot Pellets |
| JN7P-0CAB-0DZ7D | Infinite Slingshot Pellets |
| BX5D-9Q4Z-T1ZJZ | Infinite Bombs |
| JF4W-ZJC0-PF9P2 | Infinite Bombs |
| QKU9-NBAQ-BD708 | Infinite Arrows |
| XWVA-W6W5-ZB0VN | Infinite Arrows |
| A1MV-9MFW-5UB5R | Infinite Lantern Oil |
| Y3NM-7NFR-686QC | Infinite Lantern Oil |
| DJXQ-KE2R-GZJDN | Have All Swords/Shields/Tunics |
| J302-66QX-HHDPB | Have All Swords/Shields/Tunics |
| VZTN-ZFXK-0NE10 | All Hidden Skills Learned |
| Y7B7-TEPW-ZZWMF | All Hidden Skills Learned |
| CYPW-ZU4W-1TQGP | All Hidden Skills Learned |
| C9ZR-J9P2-G39NE | Have Dungeon Map/Compass/Boss Key |
| 11BK-7YCN-K4BY8 | Have Dungeon Map/Compass/Boss Key |
| 9AYG-GYU0-1Y74R | Have Dungeon Map/Compass/Boss Key |
| BRG7-NADT-1TK3W | Infinite Small Keys |
| TNW1-1ZNA-B71KT | Infinite Small Keys |
| 8AN1-00ZE-VFBQH | Rupees Never Increase or Decrease |
| C9XB-QY7G-NNQB3 | Rupees Never Increase or Decrease |
| C4K6-AHFH-W59G6 | Have All Letters |
| 52QJ-332B-GJ2RU | Have All Letters |
| PWMN-8QDT-F39HH | Have All Letters |
| 3F7D-MAJQ-A4UWK | Have All Letters |
| HC3W-NBJE-06UZC | Have All Letters |
| 8XAU-7ZN1-NYYCP | Have All Letters |
| N84D-RWDE-GDQRT | Have All Golden Bugs |
| UVZZ-1GWP-F1JEK | Have All Golden Bugs |
| JB8Q-2MBK-RHEPG | Have Giant Wallet |
| HG46-NCQ7-BGTG5 | Have Giant Wallet |
| E1G7-FHED-TQRHT | EASY VESSEL OF LIGHT |
| QFTD-51KR-HR7GQ | One Tear Fills 1st Vessel of Light |
| 0Z2A-B594-JG3U9 | One Tear Fills 1st Vessel of Light |
| TCD4-FDTB-RZ9Q4 | One Tear Fills 1st Vessel of Light |
| 8QPE-QK1W-AFVJ0 | One Tear Fills 2nd Vessel of Light |
| JVRN-NGMG-FKBRQ | One Tear Fills 2nd Vessel of Light |
| BAZK-3PBC-ETD41 | One Tear Fills 2nd Vessel of Light |
| YFZU-B39X-9FMGR | One Tear Fills 3rd Vessel of Light |
| 22X7-49PM-6X8MV | One Tear Fills 3rd Vessel of Light |
| Y1CP-9YZB-ZAF5B | One Tear Fills 3rd Vessel of Light |
| NJQN-7Q9P-2V54J | R+D-Pad Left/Right Controls Fog |
| ZB6G-442D-8GPDK | R+D-Pad Left/Right Controls Fog |
| CRAT-YRED-0NXGG | R+D-Pad Left/Right Controls Fog |
| Y7YF-048T-0UQRW | R+D-Pad Left/Right Controls Fog |
| 7TVX-B4W4-81T8X | R+D-Pad Left/Right Controls Fog |
| Y661-9ZME-AEGGV | R+D-Pad Left/Right Controls Time |
| ZB6G-442D-8GPDK | R+D-Pad Left/Right Controls Time |
| FGD6-2B9C-JAUUQ | R+D-Pad Left/Right Controls Time |
| Y7YF-048T-0UQRW | R+D-Pad Left/Right Controls Time |
| D27X-6YFD-KYRJK | R+D-Pad Left/Right Controls Time |
The Legend of Princess: A Masterclass in Fan Game Design
Introduction
In the vast ocean of fan-made games, few titles manage to carve out a distinct identity while paying homage to their inspirations. The Legend of Princess, released in 2009 by Joakim “Konjak” Sandberg, is one such rarity. This game is not merely a tribute to The Legend of Zelda series but a bold reimagining of its mechanics and aesthetics through the lens of an action-platformer. With its fast-paced combat, intricate level design, and a unique blend of nostalgia and innovation, The Legend of Princess stands as a testament to the creativity and passion of indie developers. This review will delve deep into the game’s development history, narrative, gameplay mechanics, artistic direction, and its lasting impact on the gaming community.
Development History & Context
The Creator and His Vision
Joakim Sandberg, better known by his alias Konjak, is a Swedish indie game developer renowned for his work on titles like Noitu Love 2: Devolution and Iconoclasts. The Legend of Princess was conceived as a creative break during the development of Solar Plexus, another ambitious project. Sandberg’s vision was to create a one-level arcade interpretation of The Legend of Zelda, blending the series’ iconic elements with the fast-paced, arcade-like gameplay reminiscent of Noitu Love 2.
Technological Constraints and Tools
Developed using Multimedia Fusion / Clickteam Fusion 2.5, The Legend of Princess leveraged the capabilities of this game engine to create a seamless and engaging experience. The choice of engine allowed Sandberg to focus on gameplay mechanics and level design without being bogged down by complex programming. The game’s 2D scrolling perspective and side-view gameplay were perfectly suited to the engine’s strengths, enabling smooth animations and responsive controls.
The Gaming Landscape of 2009
The late 2000s were a period of significant transition in the gaming industry. The rise of indie games was gaining momentum, with platforms like Steam and Newgrounds providing avenues for independent developers to showcase their work. The Legend of Princess emerged during this era, offering a refreshing take on the Zelda formula. Its release as freeware made it accessible to a wide audience, contributing to its cult following.
Narrative & Thematic Deep Dive
Plot Overview
The Legend of Princess follows the journey of Link (referred to as “Bind” in some sources) as he navigates the treacherous Dirt Temple to rescue Princess Zelda. The game’s narrative is straightforward, focusing on the classic hero’s journey trope. However, it is the execution and the subtle nods to the Zelda series that elevate the story beyond a simple fan game.
Characters and Dialogue
While the game features a minimalist approach to dialogue, the characters are well-defined through their actions and the challenges they present. Link is portrayed as a skilled warrior, capable of executing a wide array of moves and combos. The bosses, such as King Gohnad and Dark Link, are designed to test the player’s skills and adaptability. The inclusion of a chicken for double jumping and a spear for ceiling attachment adds a layer of humor and creativity to the character’s abilities.
Themes and Symbolism
The Legend of Princess explores themes of heroism, perseverance, and the struggle against overwhelming odds. The game’s setting, the Dirt Temple, symbolizes the trials and tribulations that the hero must overcome. The use of classic Zelda elements, such as hearts for health replenishment and fairies for additional lives, reinforces the game’s connection to its inspiration while adding its unique twist.
Gameplay Mechanics & Systems
Core Gameplay Loops
The core gameplay loop of The Legend of Princess revolves around exploration, combat, and puzzle-solving. Players must navigate the expansive Dirt Temple, battling enemies and solving puzzles to progress. The game’s fast-paced, arcade-like gameplay ensures that the action remains engaging and challenging.
Combat and Character Progression
Combat in The Legend of Princess is a highlight, featuring a wide array of sword moves and combos. Players can choose from different special items before starting the game, each offering unique abilities. The inclusion of a chicken for double jumping and a spear for ceiling attachment adds a layer of strategic depth to the combat system. Character progression is tied to the player’s skill and adaptability, with no traditional leveling system.
UI and Innovative Systems
The game’s UI is minimalist yet effective, providing players with the necessary information without cluttering the screen. The health and gem counters are prominently displayed, ensuring that players can keep track of their progress. The game’s innovative systems, such as the dynamic level generation in response to the player’s choice of equipment, set it apart from other fan games.
World-Building, Art & Sound
Setting and Atmosphere
The Dirt Temple serves as the game’s primary setting, offering a rich and detailed environment for players to explore. The temple’s design is reminiscent of classic Zelda dungeons, with a mix of open areas and tight corridors. The atmosphere is enhanced by the game’s visual direction, which draws inspiration from Game Boy Advance games.
Visual Direction
The Legend of Princess features a pixel-art style that is both nostalgic and visually appealing. The game’s animations are smooth and responsive, contributing to the overall fluidity of the gameplay. The attention to detail in the environment design, from the intricate patterns on the walls to the varied enemy designs, creates a immersive and engaging world.
Sound Design
The game’s sound design complements its visual style, with a mix of classic Zelda tunes and original compositions. The soundtrack enhances the game’s atmosphere, providing a sense of urgency during combat and a sense of wonder during exploration. The sound effects, from the clashing of swords to the breaking of pots, add to the game’s immersive experience.
Reception & Legacy
Critical and Commercial Reception
The Legend of Princess received positive reviews from critics, with an average score of 81% based on five ratings. Critics praised the game’s fast-paced gameplay, engaging combat, and nostalgic visual style. Players also responded favorably, with an average score of 4.5 out of 5 based on four ratings. The game’s freeware status and accessibility contributed to its positive reception.
Evolution of Reputation
Over the years, The Legend of Princess has gained a cult following among fans of indie games and Zelda enthusiasts. Its reputation as a well-crafted fan game has grown, with many players appreciating its unique blend of nostalgia and innovation. The game’s influence can be seen in subsequent indie titles, which have drawn inspiration from its gameplay mechanics and artistic direction.
Influence on Subsequent Games
The Legend of Princess has had a notable impact on the indie game scene, inspiring developers to create their own interpretations of classic games. Its success has demonstrated the potential of fan games to offer fresh and engaging experiences while paying homage to their inspirations. The game’s innovative systems and dynamic level design have set a benchmark for future indie titles.
Conclusion
The Legend of Princess is a masterclass in fan game design, offering a unique and engaging experience that pays homage to The Legend of Zelda series while carving out its own identity. With its fast-paced combat, intricate level design, and nostalgic visual style, the game stands as a testament to the creativity and passion of indie developers. Its positive reception and lasting influence on the gaming community underscore its significance in the history of video games. For fans of Zelda and indie games alike, The Legend of Princess is a must-play title that continues to inspire and delight players to this day.