- Release Year: 2016
- Platforms: PlayStation 4, Windows, Xbox One
- Publisher: Grip Digital, s.r.o., Teotl Studios
- Developer: Grip Digital, s.r.o., Hourences, Teotl Studios
- Genre: Adventure
- Perspective: 1st-person
- Game Mode: Single-player
- Gameplay: Crafting, Exploration, Puzzle elements, RPG elements, Survival
- Setting: Futuristic, Sci-fi
- Average Score: 71/100
- VR Support: Yes

Description
The Solus Project is a first-person survival adventure set in a distant alien world. After Earth’s destruction, the player character crash-lands on Gliese-6143-C and must explore, survive harsh environmental conditions, and uncover the mysteries of an ancient civilization while attempting to contact other survivors.
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The Solus Project Reviews & Reception
metacritic.com (68/100): Survival games seem to be a dime dozen recently, but The Solus Project is doing enough differently to earn its place in gamers’ libraries.
ign.com (68/100): A wonderfully creepy exploration game where survival is trivial.
opencritic.com (63/100): The Solus Project’s story and survival mechanics look promising at first, but they ultimately fail to meet expectations.
store.steampowered.com (77/100): The Solus Project is absolutely incredible
steambase.io (80/100): The Solus Project has achieved a Steambase Player Score of 80 / 100.
The Solus Project Cheats & Codes
PC
Press F8 to open the console, then enter the cheat code.
| Code | Effect |
|---|---|
| fly | Flight |
| god | Immortality |
| solspeed | Mercury mode (Mode 4th Dimension: Velocity) |
| solgod | God mode |
| solgive Medpack | Gives a medpack |
| solgive Beacon | Gives a Beacon (VOR/DME portable beacon) |
| golgive Food | Gives a food |
| solgive FoodCan | Gives a food can |
| solgive FoodBar | Gives a food bar |
| solgive FoodBasin_pot | Gives food lots for food can or food bar (50x food) |
| solgive AlienFood | Gives a food alien |
| solgive AlienShell | Gives a shell for food alien (shell combining for food alien) |
| solgive Alien_medpack | Gives a medpack alien (AlienFood + AlienShell = Alien_medpack) |
| solgive Flashlight | Gives a lantern (flashlight) |
| solgive BallCrystal | Gives a BallCrystal (empty, need IceCrystal or HeatCrystal) |
| solgive FlashlightBattery | Gives a battery for flashlight (or lantern) |
| solgive Hammer | Gives a Hammer |
| solgive HumanPipe | Gives a Pipe (crafting for torch or hammer) |
| solgive Shield | Gives a medieval alien shield |
| solgive sword | Gives a medieval alien sword |
| solgive TorchFlare | Gives a Torch (with fire) |
| solgive Torch | Gives a Torch (empty) |
| solgive WaterBottle | Gives a Waterbottle (with water) |
| solgive WaterBottle_oil | Gives a Waterbottle with oil for torch |
| solgive WaterbottleEmpty | Gives a waterbottle empty (no water nor no oil) |
| solgive IdolKey | Gives an alien idol key |
| solgive Key | Gives an alien key |
| solgive IceCrystal | Gives a light ice crystal (equivalent to flashlight) |
| solgive HeatCrystal | Gives a light heat crystal (equivalent to flashlight) |
| solgive EnergyBall | Gives a light energyball (equivalent to flashlight) |
| solgive Cable | Gives a cable (rope) |
| solgive Cable_Moving | Gives a cable movement (rope) |
| solscreen | Unknown |
| solbase | Gets nearest base or cave for sleeping |
| solrs | Unknown |
| solwalk | Fly mode (Mode 4th Dimension: Ethereal Mode) |
| solsave | Gets save game |
| solpda | Gives PDA handheld |
| soltime [time] | Give timelapse e.g. soltime 30 |
| solteleport [distance] | Get teleport another location e.g. solteleport 3 |
| Travel [MapName_SubMapName] | Goto map e.g. Travel Solus_Flashpoint_Cave1 |
| Stat LEVELS | Show info Levels |
| Stat FPS | Show FPS framwrate |
| Stat UNIT | Show NPC |
| Quit or EXIT | Exit the console |
| walk | Walk after flying |
| solexp x | Sets player upgrade level (x between 1 and 1.5) |
| solobjprim x | Force change objectives (x between 0 and 200) |
| solobjsec x | Force change objectives (x between 0 and 200) |
| solpush | Teleport to 3 meters in front of you, through doors, walls or whatever may be ahead of you |
| slt x | Open level |
| open x | Open level |
The Solus Project: A Masterpiece of Atmospheric Survival and Exploration
Introduction
In the vast landscape of video games, few titles manage to capture the essence of isolation, survival, and exploration as effectively as The Solus Project. Released in 2016 by Teotl Studios and Grip Digital, this first-person survival adventure game transports players to the desolate and mysterious planet of Gliese-6143-C. As humanity’s last hope, players must navigate a harsh, alien environment, uncover ancient secrets, and confront the existential dread of being utterly alone. This review will delve into the game’s development history, narrative depth, gameplay mechanics, world-building, and its enduring legacy in the gaming industry.
Development History & Context
The Solus Project was developed by Teotl Studios, a small indie studio founded in 2010, and Grip Digital, a Czech-based developer and publisher. The game is the spiritual successor to The Ball, a 2010 PC Gamer Action/Adventure Game of the Year winner. The development team, led by Sjoerd “Hourences” De Jong, aimed to create a game that blended exploration, survival, and narrative in a way that felt both intimate and expansive.
The game was built using Unreal Engine 4, which allowed for stunning visuals and a dynamic environment that reacted to the player’s actions. The development process began in July 2013, with a team of 5 to 10 people working on it. The game entered Steam Early Access in February 2016 and was officially released on June 7, 2016, for PC and Xbox One, followed by a PlayStation 4 release in September 2017.
At the time of its release, the survival genre was experiencing a resurgence with titles like Don’t Starve and The Forest. However, The Solus Project distinguished itself by focusing on exploration and narrative rather than combat, offering a unique blend of atmospheric horror and scientific discovery.
Narrative & Thematic Deep Dive
The narrative of The Solus Project is a profound exploration of isolation, survival, and the human condition. The story begins in 2115 when scientists discover a rogue Class-B star heading towards Earth, destined to destroy the solar system. In response, three giant Prolus colony ships are launched in 2149 to a safe zone near Pluto. When Earth is destroyed two years later, resources dwindle, and five scout ships, including the player’s, are sent to distant worlds.
The player’s character is aboard Mission TSP-3 when their ship is shot down upon arrival at Gliese-6143-C. Awakening in the wreckage, the player must explore the planet, manage survival needs, and uncover the mysteries of an ancient civilization. The narrative is delivered through environmental storytelling, logs, and artifacts scattered across the planet, creating a sense of discovery and intrigue.
The game’s themes revolve around the fragility of human existence, the search for meaning in a vast, indifferent universe, and the psychological toll of isolation. The player’s journey is not just about survival but also about understanding the fate of the planet’s previous inhabitants and the potential for humanity’s future.
Gameplay Mechanics & Systems
The Solus Project combines exploration, survival, and puzzle-solving in a seamless experience. The game features a dynamic environment with a day-night cycle, weather systems, and a variety of survival mechanics. Players must manage their character’s body temperature, calories, water, sleep, and other vital stats, tracked through a PDA.
Crafting is a crucial aspect of the gameplay, allowing players to create tools, torches, and other items from resources found in the environment. The game offers three difficulty levels: Easy, Normal, and Hard, each affecting the availability of resources and the presence of visual helpers and objective markers.
Puzzles are environmental and often require the player to use found objects to progress. The game also features a teleportation device, beacons, medpacks, and other technological aids to help the player navigate the harsh environment. The planet itself is filled with secrets, hidden areas, and ancient ruins, encouraging exploration and discovery.
World-Building, Art & Sound
Gliese-6143-C is a breathtakingly beautiful and desolate planet, covered by a vast ocean and featuring towering rock formations, vibrant alien flora, and an ever-changing sky. The game’s art direction is a blend of realistic and fantastical elements, creating a sense of awe and wonder.
The dynamic weather system adds to the immersive experience, with storms, tornadoes, and meteor showers posing constant threats. The planet’s day-night cycle and the changing seasons create a sense of time passing, making the player’s journey feel more realistic and engaging.
The sound design is equally impressive, with a haunting soundtrack and immersive sound effects that enhance the sense of isolation. The game’s atmosphere is further enhanced by the use of environmental storytelling, with logs, artifacts, and ancient writings hinting at the planet’s mysterious past.
Reception & Legacy
The Solus Project received mixed to positive reviews upon its release, with critics praising its atmospheric world, stunning visuals, and engaging exploration mechanics. The game holds a Metascore of 68 on Metacritic, indicating a “Mixed or Average” reception. Critics highlighted the game’s ability to create a sense of loneliness and wonder, making it a standout in the survival genre.
The game was nominated for three Czech Game of the Year Awards in categories Best Audio, Best Story, and Best Visuals. Over the years, The Solus Project has gained a cult following, with players appreciating its unique blend of exploration, survival, and narrative.
The game’s influence can be seen in subsequent titles that focus on atmospheric exploration and survival, such as Subnautica and The Forest. Its legacy lies in its ability to create a deeply immersive and thought-provoking experience that resonates with players long after they have finished the game.
Conclusion
The Solus Project is a masterpiece of atmospheric survival and exploration, offering a unique blend of narrative, gameplay, and world-building. Its stunning visuals, haunting soundtrack, and immersive environment create a sense of isolation and wonder that few games have achieved. While its survival mechanics may not be as challenging as some players might hope, the game’s focus on exploration and discovery makes it a standout title in the genre.
In conclusion, The Solus Project is a must-play for fans of atmospheric exploration and survival games. Its enduring legacy and influence on the genre cement its place as a classic in video game history. Whether you’re a seasoned gamer or a newcomer to the genre, The Solus Project offers an unforgettable journey into the unknown.