- Release Year: 2018
- Platforms: Nintendo Switch, PlayStation 4, Windows, Xbox One
- Publisher: SEGA Europe Ltd., SEGA Games Co., Ltd., SEGA of America, Inc.
- Developer: SEGA Games Co., Ltd.
- Genre: Role-playing, RPG, Strategy, Tactics
- Perspective: Behind view
- Game Mode: Single-player
- Gameplay: Real-time, RPG, Strategy, Tactical, Tank, Turn-based
- Setting: War
- Average Score: 85/100

Description
Valkyria Chronicles 4 is a tactical role-playing game set during the fictional Second Europan War. Players command Squad E, a group of young soldiers fighting for the Principality of Gallia against the Imperial Alliance. The game features a blend of real-time strategy and turn-based combat, with a rich narrative and anime-inspired visuals. Players will navigate the Eastern Front, making strategic decisions and engaging in intense battles to uncover the deeper mysteries of the conflict.
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Valkyria Chronicles 4 Reviews & Reception
metacritic.com (85/100): VC4 is a behemoth of a game with insane replay value and a great cast of characters.
opencritic.com (84/100): Combines robust storytelling with consistently inventive, surprising missions. Not just a return to form, but a new series peak.
gamespot.com : With a strong return to its unique strategy roots, Valkyria Chronicles 4 is the franchise’s golden ticket to Valhalla.
Valkyria Chronicles 4 Cheats & Codes
Nintendo Switch
Use with Atmosphere/EdiZon/SXOS cheat tools. Enter the provided hex codes.
| Code | Effect |
|---|---|
| 040F0000 00FDFF34 00000014 | 20 CP |
| 040F0000 00E9016C 0001869F | 99,999 Renown |
| 040F0000 01027FEC 05F5E0FF | 99,999,999 DCT |
| 040F0000 00E90168 05F5E0FF | 99,999,999 EXP |
| 040F0000 00FE99FC 00000CE4 | Cactus Inf HP |
| 040F0000 00FE03FC 00000178 040F0000 00FE04B8 00000008 |
Claude Inf HP/Ammo |
| 040F0000 00FE177C 0000015D 040F0000 00FE1838 00000008 |
Curtis Inf HP/Ammo |
| 040F0000 00FE417C 000000FA 040F0000 00FE4234 00000008 |
Eileen Inf HP/Ammo |
| 040F0000 00FE987C 00001068 040F0000 00FE9930 00000008 040F0000 00FE9934 00000008 040F0000 00FE993C 00000008 |
Hafen Inf HP/Ammo |
| 300C0000 00000067 04090000 00FE0030 00000008 04090000 00FE0034 00000008 04090000 00FE0038 00000008 04090000 00FE003C 00000008 70090000 00000180 310C0000 |
Inf ammo |
| 300C0000 00000068 040A0000 00FDFF7C 0000270F 700A0000 00000180 310C0000 |
Inf HP |
| 040F0000 00FE00FC 000000F2 040F0000 00FE01B0 00000008 |
Kai Inf HP/Ammo |
| 040F0000 00FE2F7C 0000022C 040F0000 00FE3030 00000008 |
Laurent Inf HP/Ammo |
| 040F0000 00FE057C 0000018B 040F0000 00FE0638 00000008 |
Minerva Inf HP/Ammo |
| 580E0000 010750F8 780E0000 000004B4 640E0000 00000000 00000000 80000080 640E0000 00000000 447A0000 20000000 |
Pointer Unit Ap – R(stop) |
| 040F0000 00FE027C 000001CB 040F0000 00FE0338 00000008 |
Raz Inf HP/Ammo |
| 040F0000 00FDFF7C 00000119 040F0000 00FE0030 00000008 |
Riley Inf HP/Ammo |
| 300C0000 00000068 010B0000 00FE0089 00000000 700B0000 00000180 310C0000 |
Shoot again |
Valkyria Chronicles 4: A Triumphant Return to Tactical Roots
Introduction
A decade after its groundbreaking debut, the Valkyria Chronicles series reclaimed its strategic throne with Valkyria Chronicles 4. Released in 2018 by Sega, this tactical RPG resurrected the franchise’s signature blend of wartime drama, innovative combat, and painterly aesthetics, delivering the sequel fans had long awaited. Set against the backdrop of an alternate World War II-esque conflict, VC4 refines the formula that made its predecessor a cult classic while expanding its scope with new mechanics and a poignant narrative. This review argues that Valkyria Chronicles 4 is not just a return to form but a masterclass in tactical storytelling, cementing its place as one of the finest entries in the genre.
Development History & Context
Developed by Sega in collaboration with Media.Vision, Valkyria Chronicles 4 emerged as a course correction after the divisive Valkyria Revolution (2017). Producer Kei Mikami and director Kohei Yamashita sought to recapture the essence of the original 2008 game, abandoning the action-RPG experimentation of later spinoffs in favor of a back-to-basics approach. The team drew inspiration from historical World War II records, crafting a narrative that paralleled the Allied campaign in Europe while retaining the series’ fantastical twists.
Technologically, VC4 leveraged modern hardware to enhance the CANVAS engine’s watercolor visuals, achieving a balance between timeless artistry and contemporary polish. Originally released for PlayStation 4 in Japan in March 2018, the game saw a global multiplatform launch that September, marking its debut on Nintendo Switch, Xbox One, and PC—a strategic move to broaden accessibility. Sega’s gamble paid off: VC4 became a commercial and critical success, selling over 1 million copies worldwide and revitalizing interest in the franchise.
Narrative & Thematic Deep Dive
Set concurrently with the first game’s events, VC4 follows Squad E of the Atlantic Federation as they spearhead Operation Northern Cross, a desperate offensive against the autocratic Eastern Imperial Alliance. The story centers on Commander Claude Wallace and his childhood friends—sharp-eyed sniper Kai, brash lancer Raz, and engineer Riley—who grapple with loss, loyalty, and the moral ambiguities of war.
The narrative’s strength lies in its ensemble cast. Each squad member, from the hotheaded Grenadier Neige to the stoic scout Jester, is fleshed out through optional “Squad Stories” that humanize the war effort. Themes of sacrifice and camaraderie are underscored by moments of levity, such as the mischievous dog Ragnarok’s random medic appearances. However, the plot occasionally stumbles into melodrama, with villains like the Valkyria Crymaria leaning into anime tropes. Despite this, VC4 delivers a emotionally resonant anti-war message, questioning the cost of victory in scenes reminiscent of Band of Brothers.
Gameplay Mechanics & Systems
At its core, VC4 retains the BLiTZ (Battle of Live Tactical Zones) system—a hybrid of turn-based strategy and real-time movement. Players command infantry, tanks, and the new Grenadier class across sprawling maps, balancing cover, elevation, and unit synergies. The Grenadier, a mortar-wielding artillery unit, adds depth by enabling long-range suppressive fire, though their indirect attacks require careful positioning to avoid counterfire.
Key innovations include the Brave System, which lets downed units perform last-ditch actions like inspiring allies or counterattacking. The Command Mode allows leaders to buff squads or call in naval bombardments, rewarding tactical foresight. However, the ranking system’s emphasis on speed over strategic finesse drew criticism, as did uneven difficulty spikes in later missions.
Character progression is streamlined: classes level up collectively, while individual potentials (passive traits like “Lone Wolf” or “Peach Fury”) add personality-driven unpredictability. Though lacking VC3’s deep customization, the system ensures every soldier feels unique.
World-Building, Art & Sound
Europa, the series’ fictionalized Europe, is brought to life through the CANVAS engine’s dreamlike watercolor aesthetic. Snow-swept battlefields, crumbling fortresses, and idyllic villages evoke a war-torn yet painterly world, blending realism with fantasy. The visual direction peaks in character designs by Raita Honjou, whose mix of military pragmatism and anime flair gives each recruit distinct charm.
Hitoshi Sakimoto’s orchestral score amplifies the emotional weight, seamlessly transitioning from melancholic piano solos to thunderous battle themes. The standout track, Mai Kuraki’s “Light Up My Life,” underscores the game’s bittersweet tone, while voice acting (available in Japanese and English) breathes life into the cast—though Raz’s boisterous dialogue may grate on some.
Reception & Legacy
Critics hailed VC4 as a triumphant comeback, earning 85/100 on Metacritic for its PS4 version. Praise centered on its refined gameplay and narrative depth, though some noted its conservative design. IGN called it “the sequel we’ve been waiting for,” while GameSpot applauded its “robust storytelling.” Commercially, it outperformed VC2 and VC3, though it fell short of the original’s 1.5 million sales.
The game’s legacy lies in reaffirming the franchise’s identity. Nominated for “Best Strategy Game” at The Game Awards 2018, VC4 spurred Sega to remaster the original and explore new entries. Its influence is evident in modern tactics games like Fire Emblem: Three Houses, which emulate its character-driven approach.
Conclusion
Valkyria Chronicles 4 is more than a nostalgia play—it’s a meticulously crafted love letter to tactical RPGs. By honoring its roots while iterating thoughtfully, Sega delivered a game that resonates with both veterans and newcomers. Its heartfelt storytelling, strategic depth, and artistic brilliance secure its status as a modern classic. For those seeking a war story where every soldier’s life matters, VC4 stands not just as a sequel, but as a timeless testament to the power of tactical storytelling.
Final Verdict: A masterful blend of strategy and soul, Valkyria Chronicles 4 earns its place among the genre’s elite.